Files
OpenRA/mods/ra/rules/player.yaml
Zimmermann Gyula 5648daeeed Manual cleanup.
2016-08-21 12:05:34 +02:00

79 lines
1.9 KiB
YAML

Player:
AlwaysVisible:
TechTree:
ClassicProductionQueue@Building:
Type: Building
LowPowerSlowdown: 3
QueuedAudio: Building
ReadyAudio: ConstructionComplete
SpeedUp: True
ClassicProductionQueue@Defense:
Type: Defense
LowPowerSlowdown: 3
QueuedAudio: Building
ReadyAudio: ConstructionComplete
SpeedUp: True
ClassicProductionQueue@Vehicle:
Type: Vehicle
LowPowerSlowdown: 3
QueuedAudio: Building
SpeedUp: True
ClassicProductionQueue@Infantry:
Type: Infantry
LowPowerSlowdown: 3
SpeedUp: True
ClassicProductionQueue@Ship:
Type: Ship
LowPowerSlowdown: 3
QueuedAudio: Building
SpeedUp: True
ClassicProductionQueue@Aircraft:
Type: Aircraft
LowPowerSlowdown: 3
QueuedAudio: Building
SpeedUp: True
PlaceBuilding:
SupportPowerManager:
ScriptTriggers:
MissionObjectives:
ConquestVictoryConditions:
PowerManager:
AllyRepair:
PlayerResources:
InsufficientFundsNotification: InsufficientFunds
ActorGroupProxy:
DeveloperMode:
GpsWatcher:
Shroud:
FrozenActorLayer:
BaseAttackNotifier:
PlayerStatistics:
PlaceBeacon:
ProvidesTechPrerequisite@infonly:
Name: Infantry Only
Prerequisites: techlevel.infonly
Id: infantryonly
ProvidesTechPrerequisite@low:
Name: Low
Prerequisites: techlevel.infonly, techlevel.low
Id: low
ProvidesTechPrerequisite@medium:
Name: Medium
Prerequisites: techlevel.infonly, techlevel.low, techlevel.medium
Id: medium
ProvidesTechPrerequisite@high:
Name: No Superweapons
Prerequisites: techlevel.infonly, techlevel.low, techlevel.medium, techlevel.high
Id: nosuperweapons
ProvidesTechPrerequisite@unrestricted:
Name: Unrestricted
Prerequisites: techlevel.infonly, techlevel.low, techlevel.medium, techlevel.high, techlevel.unrestricted
Id: unrestricted
GlobalUpgradeManager:
EnemyWatcher:
VeteranProductionIconOverlay:
Image: iconchevrons
Sequence: veteran
ResourceStorageWarning:
PlayerExperience: