122 lines
2.8 KiB
C#
122 lines
2.8 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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namespace OpenRA.Traits
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{
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public class DeveloperModeInfo : ITraitInfo
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{
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public int Cash = 20000;
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public bool FastBuild = false;
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public bool FastCharge = false;
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public bool DisableShroud = false;
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public bool PathDebug = false;
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public bool UnitInfluenceDebug = false;
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public bool UnlimitedPower;
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public bool BuildAnywhere;
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public object Create (ActorInitializer init) { return new DeveloperMode(this); }
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}
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public class DeveloperMode : IResolveOrder, ISync
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{
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DeveloperModeInfo Info;
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[Sync] public bool FastCharge;
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[Sync] public bool AllTech;
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[Sync] public bool FastBuild;
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[Sync] public bool DisableShroud;
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[Sync] public bool PathDebug;
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[Sync] public bool UnitInfluenceDebug;
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[Sync] public bool UnlimitedPower;
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[Sync] public bool BuildAnywhere;
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public DeveloperMode(DeveloperModeInfo info)
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{
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Info = info;
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FastBuild = info.FastBuild;
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FastCharge = info.FastCharge;
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DisableShroud = info.DisableShroud;
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PathDebug = info.PathDebug;
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UnitInfluenceDebug = info.UnitInfluenceDebug;
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UnlimitedPower = info.UnlimitedPower;
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BuildAnywhere = info.BuildAnywhere;
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}
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public void ResolveOrder (Actor self, Order order)
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{
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if (!self.World.LobbyInfo.GlobalSettings.AllowCheats) return;
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switch(order.OrderString)
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{
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case "DevEnableTech":
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{
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AllTech ^= true;
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break;
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}
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case "DevFastCharge":
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{
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FastCharge ^= true;
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break;
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}
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case "DevFastBuild":
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{
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FastBuild ^= true;
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break;
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}
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case "DevGiveCash":
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{
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self.Trait<PlayerResources>().GiveCash(Info.Cash);
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break;
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}
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case "DevShroud":
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{
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DisableShroud ^= true;
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if (self.World.LocalPlayer == self.Owner)
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self.World.LocalShroud.Disabled = DisableShroud;
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break;
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}
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case "DevPathDebug":
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{
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PathDebug ^= true;
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break;
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}
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case "DevUnitDebug":
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{
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UnitInfluenceDebug ^= true;
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break;
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}
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case "DevGiveExploration":
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{
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if (self.World.LocalPlayer == self.Owner)
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self.World.WorldActor.Trait<Shroud>().ExploreAll(self.World);
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break;
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}
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case "DevUnlimitedPower":
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{
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UnlimitedPower ^= true;
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break;
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}
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case "DevBuildAnywhere":
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{
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BuildAnywhere ^= true;
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break;
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}
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default:
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return;
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}
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Game.Debug("Cheat used: {0} by {1}"
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.F(order.OrderString, self.Owner.PlayerName));
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}
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}
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}
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