Files
OpenRA/OpenRA.Mods.Common/Traits/World/EditorSelectionLayer.cs
2024-02-07 15:30:23 +02:00

78 lines
2.8 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Mods.Common.Widgets;
using OpenRA.Traits;
using OpenRA.Widgets;
using Color = OpenRA.Primitives.Color;
namespace OpenRA.Mods.Common.Traits
{
[TraitLocation(SystemActors.EditorWorld)]
[Desc("Renders the selection grid in the editor.")]
public class EditorSelectionLayerInfo : TraitInfo, Requires<LoadWidgetAtGameStartInfo>, IEditorSelectionLayer
{
[Desc("Main color of the selection grid.")]
public readonly Color MainColor = Color.White;
[Desc("Alternate color of the selection grid.")]
public readonly Color AltColor = Color.Black;
[Desc("Main color of the paste grid.")]
public readonly Color PasteColor = Color.FromArgb(0xFF4CFF00);
[Desc("Thickness of the selection grid lines.")]
public readonly int LineThickness = 1;
[Desc("Render offset of the secondary grid lines.")]
public readonly int2 AltPixelOffset = new(1, 1);
public override object Create(ActorInitializer init) { return new EditorSelectionLayer(this); }
}
public class EditorSelectionLayer : IRenderAnnotations, IWorldLoaded
{
readonly EditorSelectionLayerInfo info;
EditorViewportControllerWidget editor;
public EditorSelectionLayer(EditorSelectionLayerInfo info)
{
this.info = info;
}
void IWorldLoaded.WorldLoaded(World w, WorldRenderer wr)
{
var worldRoot = Ui.Root.Get<ContainerWidget>("EDITOR_WORLD_ROOT");
editor = worldRoot.Get<EditorViewportControllerWidget>("MAP_EDITOR");
}
IEnumerable<IRenderable> IRenderAnnotations.RenderAnnotations(Actor self, WorldRenderer wr)
{
if (editor.DefaultBrush.CurrentDragBounds != null)
{
yield return new EditorSelectionAnnotationRenderable(editor.DefaultBrush.CurrentDragBounds, info.AltColor, info.AltPixelOffset, null);
yield return new EditorSelectionAnnotationRenderable(editor.DefaultBrush.CurrentDragBounds, info.MainColor, int2.Zero, null);
}
if (editor.CurrentBrush is EditorCopyPasteBrush pasteBrush && pasteBrush.PastePreviewPosition != null)
{
yield return new EditorSelectionAnnotationRenderable(pasteBrush.Region, info.AltColor, info.AltPixelOffset, pasteBrush.PastePreviewPosition);
yield return new EditorSelectionAnnotationRenderable(pasteBrush.Region, info.PasteColor, int2.Zero, pasteBrush.PastePreviewPosition);
}
}
bool IRenderAnnotations.SpatiallyPartitionable => false;
}
}