95 lines
2.8 KiB
C#
95 lines
2.8 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class SeedsResourceInfo : ITraitInfo
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{
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public readonly int Interval = 75;
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public readonly string ResourceType = "Ore";
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public readonly int MaxRange = 100;
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public readonly int AnimationInterval = 750;
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public object Create(Actor self) { return new SeedsResource(); }
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}
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class SeedsResource : ITick
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{
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int ticks;
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int animationTicks;
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public void Tick(Actor self)
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{
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if (--ticks <= 0)
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{
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var info = self.Info.Traits.Get<SeedsResourceInfo>();
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var resourceType = self.World.WorldActor.traits
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.WithInterface<ResourceType>()
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.FirstOrDefault(t => t.info.Name == info.ResourceType);
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if (resourceType == null)
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throw new InvalidOperationException("No such resource type `{0}`".F(info.ResourceType));
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var resLayer = self.World.WorldActor.traits.Get<ResourceLayer>();
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var cell = RandomWalk(self.Location, self.World.SharedRandom)
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.Take(info.MaxRange)
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.SkipWhile(p => resLayer.GetResource(p) == resourceType && resLayer.IsFull(p.X, p.Y))
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.Cast<int2?>().FirstOrDefault();
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if (cell != null &&
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(resLayer.GetResource(cell.Value) == resourceType || resLayer.GetResource(cell.Value) == null) &&
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self.World.IsCellBuildable(cell.Value, false))
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resLayer.AddResource(resourceType, cell.Value.X, cell.Value.Y, 1);
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ticks = info.Interval;
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}
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if (--animationTicks <= 0)
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{
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var info = self.Info.Traits.Get<SeedsResourceInfo>();
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self.traits.Get<RenderBuilding>().PlayCustomAnim(self, "active");
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animationTicks = info.AnimationInterval;
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}
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}
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static IEnumerable<int2> RandomWalk(int2 p, Thirdparty.Random r)
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{
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for (; ; )
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{
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var dx = r.Next(-1, 2);
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var dy = r.Next(-1, 2);
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if (dx == 0 && dy == 0)
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continue;
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p.X += dx;
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p.Y += dy;
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yield return p;
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}
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}
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}
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}
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