Files
OpenRA/OpenRA.Mods.Common/Traits/Air/FallsToEarth.cs

44 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.GameRules;
using OpenRA.Mods.Common.Activities;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Causes aircraft husks that are spawned in the air to crash to the ground.")]
public class FallsToEarthInfo : ITraitInfo, IRulesetLoaded
{
[WeaponReference]
public readonly string Explosion = "UnitExplode";
public readonly bool Spins = true;
public readonly bool Moves = false;
public readonly WDist Velocity = new WDist(43);
public WeaponInfo ExplosionWeapon { get; private set; }
public object Create(ActorInitializer init) { return new FallsToEarth(init.Self, this); }
public void RulesetLoaded(Ruleset rules, ActorInfo ai)
{
ExplosionWeapon = string.IsNullOrEmpty(Explosion) ? null : rules.Weapons[Explosion.ToLowerInvariant()];
}
}
public class FallsToEarth
{
public FallsToEarth(Actor self, FallsToEarthInfo info)
{
self.QueueActivity(false, new FallToEarth(self, info));
}
}
}