72 lines
2.1 KiB
C#
72 lines
2.1 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("This actor can be captured by a unit with Captures: trait.")]
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public class CapturableInfo : ITraitInfo
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{
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[Desc("Type listed under Types in Captures: trait of actors that can capture this).")]
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public readonly string Type = "building";
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public readonly bool AllowAllies = false;
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public readonly bool AllowNeutral = true;
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public readonly bool AllowEnemies = true;
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[Desc("Health percentage the target must be at (or below) before it can be captured.")]
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public readonly float CaptureThreshold = 0.5f;
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public readonly bool CancelActivity = false;
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public object Create(ActorInitializer init) { return new Capturable(this); }
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public bool CanBeTargetedBy(Actor captor, Player owner)
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{
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var c = captor.Info.TraitInfoOrDefault<CapturesInfo>();
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if (c == null)
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return false;
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var playerRelationship = owner.Stances[captor.Owner];
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if (playerRelationship == Stance.Ally && !AllowAllies)
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return false;
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if (playerRelationship == Stance.Enemy && !AllowEnemies)
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return false;
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if (playerRelationship == Stance.Neutral && !AllowNeutral)
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return false;
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if (!c.CaptureTypes.Contains(Type))
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return false;
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return true;
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}
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}
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public class Capturable : INotifyCapture
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{
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public readonly CapturableInfo Info;
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public bool BeingCaptured { get; private set; }
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public Capturable(CapturableInfo info) { Info = info; }
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public void OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner)
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{
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BeingCaptured = true;
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self.World.AddFrameEndTask(w => BeingCaptured = false);
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if (Info.CancelActivity)
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{
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var stop = new Order("Stop", self, false);
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foreach (var t in self.TraitsImplementing<IResolveOrder>())
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t.ResolveOrder(self, stop);
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}
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}
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}
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}
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