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b0e3364a7772cc9f1c939c030cccef7a9d9ccbb5
OpenRA/OpenRA.Game/Widgets/Delegates
History
Chris Forbes e4bb788fb9 #366 only host can see AI players in a lobby -- fixed
2010-11-21 11:11:29 +13:00
..
ConnectionDialogsDelegate.cs
move Game.Current{Host,Port} into orderManager
2010-10-12 17:24:03 +13:00
CreateServerMenuDelegate.cs
remove staticness on Server
2010-11-14 21:26:50 +13:00
DeveloperModeDelegate.cs
made all orders queuable
2010-11-13 15:53:08 +13:00
DiplomacyDelegate.cs
made all orders queuable
2010-11-13 15:53:08 +13:00
LobbyDelegate.cs
#366 only host can see AI players in a lobby -- fixed
2010-11-21 11:11:29 +13:00
MainMenuButtonsDelegate.cs
Move some mod-specific UI code out of Game
2010-11-10 10:30:25 +13:00
MapChooserDelegate.cs
run the shellmap even while the lobby shows. remove Widget.SpecialOneArg
2010-10-12 18:33:16 +13:00
MusicPlayerDelegate.cs
create widgets on demand
2010-09-22 08:02:03 +12:00
PerfDebugDelegate.cs
move Game.world onto OrderManager. use call IssueOrder on world and/or on orderManager, not on Game
2010-10-12 17:30:27 +13:00
ServerBrowserDelegate.cs
Moved Mod class into OpenRA.FileFormats. Added OpenRA.Utility project, a CLI program for utility actions on a game install.
2010-10-16 18:48:41 +13:00
SettingsMenuDelegate.cs
Toggle-able teamchat on shift-enter
2010-10-15 18:07:36 +13:00
VideoPlayerDelegate.cs
made OpenWindow and CloseWindow static
2010-09-22 08:02:00 +12:00
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