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b1a60eface99e24c863519a9a89c3ef4b15f64d5
OpenRA/OpenRA.Game/Effects
History
ScottNZ 3e0dd12db6 Make buildings being captured flash the colour of the captor's owner
2013-08-22 14:35:02 +12:00
..
DelayedAction.cs
Split Renderable into an IRenderable interface and SpriteRenderable implementation.
2013-05-17 18:12:28 +12:00
FlashTarget.cs
Make buildings being captured flash the colour of the captor's owner
2013-08-22 14:35:02 +12:00
IEffect.cs
Split Renderable into an IRenderable interface and SpriteRenderable implementation.
2013-05-17 18:12:28 +12:00
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