Files
OpenRA/OpenRA.Mods.RA/Traits/GpsRemoveFrozenActor.cs
2015-08-22 21:36:30 +02:00

56 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
{
[Desc("Removes frozen actors of actors that are dead or sold," +
" when having an active GPS power.")]
public class GpsRemoveFrozenActorInfo : ITraitInfo
{
[Desc("Should this trait also affect allied players?")]
public bool GrantAllies = true;
public object Create(ActorInitializer init) { return new GpsRemoveFrozenActor(init.Self, this); }
}
public class GpsRemoveFrozenActor : IRemoveFrozenActor
{
readonly GpsWatcher[] watchers;
readonly GpsRemoveFrozenActorInfo info;
public GpsRemoveFrozenActor(Actor self, GpsRemoveFrozenActorInfo info)
{
this.info = info;
watchers = self.World.ActorsWithTrait<GpsWatcher>().Select(w => w.Trait).ToArray();
}
public bool RemoveActor(Actor self, Player owner)
{
if (!self.IsDead)
return false;
foreach (var w in watchers)
{
if (w.Owner != owner && !(info.GrantAllies && w.Owner.IsAlliedWith(owner)))
continue;
if (w.Launched)
return true;
}
return false;
}
}
}