58 lines
1.7 KiB
C#
58 lines
1.7 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright (c) The OpenRA Developers and Contributors
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation, either version 3 of
|
|
* the License, or (at your option) any later version. For more
|
|
* information, see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using System.Linq;
|
|
|
|
namespace OpenRA.Scripting
|
|
{
|
|
public class ScriptActorInterface : ScriptObjectWrapper
|
|
{
|
|
readonly Actor actor;
|
|
|
|
protected override string DuplicateKeyError(string memberName) { return $"Actor '{actor.Info.Name}' defines the command '{memberName}' on multiple traits"; }
|
|
protected override string MemberNotFoundError(string memberName)
|
|
{
|
|
var actorName = actor.Info.Name;
|
|
if (actor.IsDead)
|
|
actorName += " (dead)";
|
|
|
|
return $"Actor '{actorName}' does not define a property '{memberName}'";
|
|
}
|
|
|
|
public ScriptActorInterface(ScriptContext context, Actor actor)
|
|
: base(context)
|
|
{
|
|
this.actor = actor;
|
|
|
|
InitializeBindings();
|
|
}
|
|
|
|
void InitializeBindings()
|
|
{
|
|
var commandClasses = Context.ActorCommands[actor.Info];
|
|
|
|
// Destroyed actors cannot have their traits queried. In rare cases the actor may have already been destroyed.
|
|
if (actor.Disposed)
|
|
commandClasses = commandClasses.Where(c => c.HasAttribute<ExposedForDestroyedActors>()).ToArray();
|
|
|
|
Bind(CreateObjects(commandClasses, new object[] { Context, actor }));
|
|
}
|
|
|
|
public void OnActorDestroyed()
|
|
{
|
|
// Remove bindings not available to destroyed actors.
|
|
foreach (var commandClass in Context.ActorCommands[actor.Info])
|
|
if (!commandClass.HasAttribute<ExposedForDestroyedActors>())
|
|
Unbind(commandClass);
|
|
}
|
|
}
|
|
}
|