42 lines
1.3 KiB
C#
42 lines
1.3 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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namespace OpenRA.Traits
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{
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[Desc("Attach this to the `World` actor.")]
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[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
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public class FactionInfo : TraitInfo<Faction>
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{
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[FluentReference]
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[Desc("This is the name exposed to the players.")]
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public readonly string Name = null;
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[Desc("This is the internal name for owner checks.")]
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public readonly string InternalName = null;
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[Desc("Pick a random faction as the player's faction out of this list.")]
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public readonly HashSet<string> RandomFactionMembers = new();
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[Desc("The side that the faction belongs to. For example, England belongs to the 'Allies' side.")]
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public readonly string Side = null;
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[FluentReference(optional: true)]
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[Desc("This is shown in the lobby as a tooltip.")]
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public readonly string Description = null;
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public readonly bool Selectable = true;
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}
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public class Faction { /* we're only interested in the Info */ }
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}
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