80 lines
2.9 KiB
C#
80 lines
2.9 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright (c) The OpenRA Developers and Contributors
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation, either version 3 of
|
|
* the License, or (at your option) any later version. For more
|
|
* information, see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using System.Linq;
|
|
using OpenRA.Mods.Common.Traits;
|
|
using OpenRA.Primitives;
|
|
using OpenRA.Traits;
|
|
|
|
namespace OpenRA.Mods.Cnc.Traits
|
|
{
|
|
[Desc("Steal and reset the owner's exploration.")]
|
|
sealed class InfiltrateForExplorationInfo : TraitInfo
|
|
{
|
|
[Desc("The `TargetTypes` from `Targetable` that are allowed to enter.")]
|
|
public readonly BitSet<TargetableType> Types = default;
|
|
|
|
[Desc("Experience to grant to the infiltrating player.")]
|
|
public readonly int PlayerExperience = 0;
|
|
|
|
[NotificationReference("Speech")]
|
|
[Desc("Sound the victim will hear when they get sabotaged.")]
|
|
public readonly string InfiltratedNotification = null;
|
|
|
|
[FluentReference(optional: true)]
|
|
[Desc("Text notification the victim will see when they get sabotaged.")]
|
|
public readonly string InfiltratedTextNotification = null;
|
|
|
|
[NotificationReference("Speech")]
|
|
[Desc("Sound the perpetrator will hear after successful infiltration.")]
|
|
public readonly string InfiltrationNotification = null;
|
|
|
|
[FluentReference(optional: true)]
|
|
[Desc("Text notification the perpetrator will see after successful infiltration.")]
|
|
public readonly string InfiltrationTextNotification = null;
|
|
|
|
public override object Create(ActorInitializer init) { return new InfiltrateForExploration(this); }
|
|
}
|
|
|
|
sealed class InfiltrateForExploration : INotifyInfiltrated
|
|
{
|
|
readonly InfiltrateForExplorationInfo info;
|
|
|
|
public InfiltrateForExploration(InfiltrateForExplorationInfo info)
|
|
{
|
|
this.info = info;
|
|
}
|
|
|
|
void INotifyInfiltrated.Infiltrated(Actor self, Actor infiltrator, BitSet<TargetableType> types)
|
|
{
|
|
if (!info.Types.Overlaps(types))
|
|
return;
|
|
|
|
if (info.InfiltratedNotification != null)
|
|
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.InfiltratedNotification, self.Owner.Faction.InternalName);
|
|
|
|
if (info.InfiltrationNotification != null)
|
|
Game.Sound.PlayNotification(self.World.Map.Rules, infiltrator.Owner, "Speech", info.InfiltrationNotification, infiltrator.Owner.Faction.InternalName);
|
|
|
|
TextNotificationsManager.AddTransientLine(self.Owner, info.InfiltratedTextNotification);
|
|
TextNotificationsManager.AddTransientLine(infiltrator.Owner, info.InfiltrationTextNotification);
|
|
|
|
infiltrator.Owner.PlayerActor.TraitOrDefault<PlayerExperience>()?.GiveExperience(info.PlayerExperience);
|
|
|
|
infiltrator.Owner.Shroud.Explore(self.Owner.Shroud);
|
|
var preventReset = self.Owner.PlayerActor.TraitsImplementing<IPreventsShroudReset>()
|
|
.Any(p => p.PreventShroudReset(self));
|
|
if (!preventReset)
|
|
self.Owner.Shroud.ResetExploration();
|
|
}
|
|
}
|
|
}
|