Files
OpenRA/OpenRA.Mods.Common/EditorBrushes/EditorCopyPasteBrush.cs
2024-10-04 15:11:27 +03:00

292 lines
8.8 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.EditorBrushes;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Mods.Common.Traits;
namespace OpenRA.Mods.Common.Widgets
{
[Flags]
public enum MapCopyFilters
{
None = 0,
Terrain = 1,
Resources = 2,
Actors = 4,
All = Terrain | Resources | Actors
}
public sealed class EditorCopyPasteBrush : IEditorBrush
{
readonly WorldRenderer worldRenderer;
readonly EditorViewportControllerWidget editorWidget;
readonly EditorActorLayer editorActorLayer;
readonly EditorActionManager editorActionManager;
readonly EditorClipboard clipboard;
readonly IResourceLayer resourceLayer;
readonly Func<MapCopyFilters> getCopyFilters;
public CPos? PastePreviewPosition { get; private set; }
public CellRegion Region => clipboard.CellRegion;
public EditorCopyPasteBrush(
EditorViewportControllerWidget editorWidget,
WorldRenderer wr,
EditorClipboard clipboard,
IResourceLayer resourceLayer,
Func<MapCopyFilters> getCopyFilters)
{
this.getCopyFilters = getCopyFilters;
this.editorWidget = editorWidget;
this.clipboard = clipboard;
this.resourceLayer = resourceLayer;
worldRenderer = wr;
editorActionManager = wr.World.WorldActor.Trait<EditorActionManager>();
editorActorLayer = wr.World.WorldActor.Trait<EditorActorLayer>();
}
public bool HandleMouseInput(MouseInput mi)
{
// Exclusively uses left and right mouse buttons, but nothing else
if (mi.Button != MouseButton.Left && mi.Button != MouseButton.Right)
return false;
if (mi.Button == MouseButton.Right)
{
if (mi.Event == MouseInputEvent.Up)
{
editorWidget.ClearBrush();
return true;
}
return false;
}
if (mi.Button == MouseButton.Left && mi.Event == MouseInputEvent.Down)
{
var pastePosition = worldRenderer.Viewport.ViewToWorld(Viewport.LastMousePos);
var action = new CopyPasteEditorAction(
getCopyFilters(),
resourceLayer,
pastePosition,
worldRenderer.World.Map,
clipboard,
editorActorLayer);
editorActionManager.Add(action);
return true;
}
return false;
}
void IEditorBrush.TickRender(WorldRenderer wr, Actor self) { }
IEnumerable<IRenderable> IEditorBrush.RenderAboveShroud(Actor self, WorldRenderer wr) { yield break; }
IEnumerable<IRenderable> IEditorBrush.RenderAnnotations(Actor self, WorldRenderer wr)
{
if (PastePreviewPosition != null)
{
yield return new EditorSelectionAnnotationRenderable(Region, editorWidget.SelectionAltColor, editorWidget.SelectionAltOffset, PastePreviewPosition);
yield return new EditorSelectionAnnotationRenderable(Region, editorWidget.PasteColor, int2.Zero, PastePreviewPosition);
}
}
public void Tick()
{
PastePreviewPosition = worldRenderer.Viewport.ViewToWorld(Viewport.LastMousePos);
}
public void Dispose() { }
}
sealed class CopyPasteEditorAction : IEditorAction
{
[FluentReference("amount")]
const string CopiedTiles = "notification-copied-tiles";
public string Text { get; }
readonly MapCopyFilters copyFilters;
readonly IResourceLayer resourceLayer;
readonly EditorActorLayer editorActorLayer;
readonly EditorClipboard clipboard;
readonly EditorClipboard undoClipboard;
readonly CPos pastePosition;
readonly Map map;
public CopyPasteEditorAction(
MapCopyFilters copyFilters,
IResourceLayer resourceLayer,
CPos pastePosition,
Map map,
EditorClipboard clipboard,
EditorActorLayer editorActorLayer)
{
this.copyFilters = copyFilters;
this.resourceLayer = resourceLayer;
this.clipboard = clipboard;
this.pastePosition = pastePosition;
this.editorActorLayer = editorActorLayer;
this.map = map;
undoClipboard = CopySelectionContents();
Text = FluentProvider.GetString(CopiedTiles, FluentBundle.Arguments("amount", clipboard.Tiles.Count));
}
/// <summary>
/// TODO: This is pretty much repeated in MapEditorSelectionLogic.
/// </summary>
/// <returns>Clipboard containing map contents for this region.</returns>
EditorClipboard CopySelectionContents()
{
var selectionSize = clipboard.CellRegion.BottomRight - clipboard.CellRegion.TopLeft;
var source = new CellCoordsRegion(pastePosition, pastePosition + selectionSize);
var selection = new CellRegion(map.Grid.Type, pastePosition, pastePosition + selectionSize);
var mapTiles = map.Tiles;
var mapHeight = map.Height;
var mapResources = map.Resources;
var previews = new Dictionary<string, EditorActorPreview>();
var tiles = new Dictionary<CPos, ClipboardTile>();
foreach (var cell in source)
{
if (!mapTiles.Contains(cell))
continue;
var resourceLayerContents = resourceLayer?.GetResource(cell);
tiles.Add(cell, new ClipboardTile(mapTiles[cell], mapResources[cell], resourceLayerContents, mapHeight[cell]));
if (copyFilters.HasFlag(MapCopyFilters.Actors))
foreach (var preview in editorActorLayer.PreviewsInCellRegion(selection.CellCoords))
previews.TryAdd(preview.ID, preview);
}
return new EditorClipboard(selection, previews, tiles);
}
public void Execute()
{
Do();
}
public void Do()
{
var sourcePos = clipboard.CellRegion.TopLeft;
var pasteVec = new CVec(pastePosition.X - sourcePos.X, pastePosition.Y - sourcePos.Y);
if (copyFilters.HasFlag(MapCopyFilters.Actors))
{
// Clear any existing actors in the paste cells.
var selectionSize = clipboard.CellRegion.BottomRight - clipboard.CellRegion.TopLeft;
var pasteRegion = new CellRegion(map.Grid.Type, pastePosition, pastePosition + selectionSize);
foreach (var regionActor in editorActorLayer.PreviewsInCellRegion(pasteRegion.CellCoords).ToList())
editorActorLayer.Remove(regionActor);
}
foreach (var tileKeyValuePair in clipboard.Tiles)
{
var position = tileKeyValuePair.Key + pasteVec;
if (!map.Contains(position))
continue;
// Clear any existing resources.
if (resourceLayer != null && copyFilters.HasFlag(MapCopyFilters.Resources))
resourceLayer.ClearResources(position);
var tile = tileKeyValuePair.Value;
var resourceLayerContents = tile.ResourceLayerContents;
if (copyFilters.HasFlag(MapCopyFilters.Terrain))
{
map.Tiles[position] = tile.TerrainTile;
map.Height[position] = tile.Height;
}
if (copyFilters.HasFlag(MapCopyFilters.Resources) &&
resourceLayerContents.HasValue &&
!string.IsNullOrWhiteSpace(resourceLayerContents.Value.Type))
resourceLayer.AddResource(resourceLayerContents.Value.Type, position, resourceLayerContents.Value.Density);
}
if (copyFilters.HasFlag(MapCopyFilters.Actors))
{
// Now place actors.
foreach (var actorKeyValuePair in clipboard.Actors)
{
var selection = clipboard.CellRegion;
var copy = actorKeyValuePair.Value.Export();
var locationInit = copy.GetOrDefault<LocationInit>();
if (locationInit != null)
{
var actorPosition = locationInit.Value + new CVec(pastePosition.X - selection.TopLeft.X, pastePosition.Y - selection.TopLeft.Y);
if (!map.Contains(actorPosition))
continue;
copy.RemoveAll<LocationInit>();
copy.Add(new LocationInit(actorPosition));
}
editorActorLayer.Add(copy);
}
}
}
public void Undo()
{
if (copyFilters.HasFlag(MapCopyFilters.Actors))
{
// Clear existing actors.
foreach (var regionActor in editorActorLayer.PreviewsInCellRegion(undoClipboard.CellRegion.CellCoords).ToList())
editorActorLayer.Remove(regionActor);
}
foreach (var tileKeyValuePair in undoClipboard.Tiles)
{
var position = tileKeyValuePair.Key;
var tile = tileKeyValuePair.Value;
var resourceLayerContents = tile.ResourceLayerContents;
// Clear any existing resources.
if (resourceLayer != null && copyFilters.HasFlag(MapCopyFilters.Resources))
resourceLayer.ClearResources(position);
if (copyFilters.HasFlag(MapCopyFilters.Terrain))
{
map.Tiles[position] = tile.TerrainTile;
map.Height[position] = tile.Height;
}
if (copyFilters.HasFlag(MapCopyFilters.Resources) &&
resourceLayerContents.HasValue &&
!string.IsNullOrWhiteSpace(resourceLayerContents.Value.Type))
resourceLayer.AddResource(resourceLayerContents.Value.Type, position, resourceLayerContents.Value.Density);
}
if (copyFilters.HasFlag(MapCopyFilters.Actors))
{
// Place actors back again.
foreach (var actor in undoClipboard.Actors.Values)
editorActorLayer.Add(actor);
}
}
}
}