70 lines
2.3 KiB
C#
70 lines
2.3 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Primitives;
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using OpenRA.Server;
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namespace OpenRA.Mods.Common.Lint
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{
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sealed class CheckInteractable : ILintRulesPass, ILintServerMapPass
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{
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void ILintRulesPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData, Ruleset rules)
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{
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Run(emitError, rules, modData);
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}
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void ILintServerMapPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData, MapPreview map, Ruleset mapRules)
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{
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Run(emitError, mapRules, modData);
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}
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static void Run(Action<string> emitError, Ruleset rules, ModData modData)
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{
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// As the map has not been created we need to get MapGrid info directly from manifest.
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var grid = modData.Manifest.Get<MapGrid>();
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foreach (var actorInfo in rules.Actors)
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{
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// Catch TypeDictionary errors.
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try
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{
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var interactable = actorInfo.Value.TraitInfoOrDefault<InteractableInfo>();
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if (interactable == null)
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continue;
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if (HasInvalidBounds(interactable.Bounds, grid.TileSize, grid.TileScale))
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emitError($"{actorInfo.Key}.{interactable.GetType().Name}.{nameof(interactable.Bounds)} are empty or negative.");
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if (HasInvalidBounds(interactable.DecorationBounds, grid.TileSize, grid.TileScale))
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emitError($"{actorInfo.Key}.{interactable.GetType().Name}.{nameof(interactable.DecorationBounds)} are empty or negative.");
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}
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catch (InvalidOperationException e)
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{
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emitError($"{e.Message} (Actor type `{actorInfo.Key}`).");
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}
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}
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}
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static bool HasInvalidBounds(WDist[] bounds, Size tileSize, int tileScale)
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{
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if (bounds == null)
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return false;
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if (bounds.Length != 2 && bounds.Length != 4)
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return true;
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var size = new int2(bounds[0].Length * tileSize.Width / tileScale, bounds[1].Length * tileSize.Height / tileScale);
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return size.X <= 0 || size.Y <= 0;
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}
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}
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}
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