127 lines
4.5 KiB
C#
127 lines
4.5 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.FileSystem;
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using OpenRA.GameRules;
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using OpenRA.Server;
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namespace OpenRA.Mods.Common.Lint
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{
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sealed class CheckUnknownWeaponFields : ILintPass, ILintMapPass, ILintServerMapPass
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{
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void ILintPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData)
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{
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foreach (var f in modData.Manifest.Weapons)
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CheckWeapons(MiniYaml.FromStream(modData.DefaultFileSystem.Open(f), f), emitError, emitWarning, modData);
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}
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void ILintMapPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData, Map map)
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{
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CheckMapYaml(emitError, emitWarning, modData, map, map.WeaponDefinitions);
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}
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void ILintServerMapPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData, MapPreview map, Ruleset mapRules)
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{
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CheckMapYaml(emitError, emitWarning, modData, map, map.WeaponDefinitions);
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}
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static string NormalizeName(string key)
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{
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var name = key.Split('@')[0];
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if (name.StartsWith('-'))
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return name[1..];
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return name;
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}
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static void CheckWeapons(IEnumerable<MiniYamlNode> weapons, Action<string> emitError, Action<string> emitWarning, ModData modData)
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{
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var weaponInfo = typeof(WeaponInfo);
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foreach (var weapon in weapons)
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{
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foreach (var field in weapon.Value.Nodes)
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{
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// Removals can never define children or values
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if (field.Key.StartsWith('-'))
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{
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if (field.Value.Nodes.Length > 0)
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emitError($"{field.Location} `{field.Key}` defines child nodes, which is not valid for removals.");
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if (!string.IsNullOrEmpty(field.Value.Value))
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emitError($"{field.Location} `{field.Key}` defines a value, which is not valid for removals.");
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continue;
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}
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var fieldName = NormalizeName(field.Key);
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if (fieldName == "Projectile" && !string.IsNullOrEmpty(field.Value.Value))
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{
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var projectileName = NormalizeName(field.Value.Value);
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var projectileInfo = modData.ObjectCreator.FindType(projectileName + "Info");
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if (projectileInfo == null)
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{
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emitError($"{field.Location} defines unknown projectile `{projectileName}`.");
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continue;
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}
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foreach (var projectileField in field.Value.Nodes)
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{
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var projectileFieldName = NormalizeName(projectileField.Key);
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if (projectileInfo.GetField(projectileFieldName) == null)
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emitError($"{projectileField.Location} refers to a projectile field `{projectileFieldName}` that does not exist on `{projectileName}`.");
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}
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}
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else if (fieldName == "Warhead")
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{
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if (string.IsNullOrEmpty(field.Value.Value))
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{
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emitWarning($"{field.Location} does not define a warhead type. Skipping unknown field check.");
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continue;
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}
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var warheadName = NormalizeName(field.Value.Value);
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var warheadInfo = modData.ObjectCreator.FindType(warheadName + "Warhead");
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if (warheadInfo == null)
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{
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emitError($"{field.Location} defines unknown warhead `{warheadName}`.");
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continue;
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}
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foreach (var warheadField in field.Value.Nodes)
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{
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var warheadFieldName = NormalizeName(warheadField.Key);
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if (warheadInfo.GetField(warheadFieldName) == null)
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emitError($"{warheadField.Location} refers to a warhead field `{warheadFieldName}` that does not exist on `{warheadName}`.");
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}
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}
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else if (fieldName != "Inherits" && weaponInfo.GetField(fieldName) == null)
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emitError($"{field.Location} refers to a weapon field `{fieldName}` that does not exist.");
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}
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}
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}
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static void CheckMapYaml(Action<string> emitError, Action<string> emitWarning, ModData modData, IReadOnlyFileSystem fileSystem, MiniYaml weaponDefinitions)
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{
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if (weaponDefinitions == null)
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return;
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var mapFiles = FieldLoader.GetValue<string[]>("value", weaponDefinitions.Value);
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foreach (var f in mapFiles)
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CheckWeapons(MiniYaml.FromStream(fileSystem.Open(f), f), emitError, emitWarning, modData);
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if (weaponDefinitions.Nodes.Length > 0)
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CheckWeapons(weaponDefinitions.Nodes, emitError, emitWarning, modData);
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}
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}
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}
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