Files
OpenRA/OpenRA.Mods.Common/Traits/Conditions/GrantConditionWhileAiming.cs
2023-01-11 11:58:54 +02:00

50 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class GrantConditionWhileAimingInfo : TraitInfo
{
[FieldLoader.Require]
[GrantedConditionReference]
[Desc("The condition to grant while aiming.")]
public readonly string Condition = null;
public override object Create(ActorInitializer init) { return new GrantConditionWhileAiming(this); }
}
public class GrantConditionWhileAiming : INotifyAiming
{
readonly GrantConditionWhileAimingInfo info;
int conditionToken = Actor.InvalidConditionToken;
public GrantConditionWhileAiming(GrantConditionWhileAimingInfo info)
{
this.info = info;
}
void INotifyAiming.StartedAiming(Actor self, AttackBase attack)
{
if (conditionToken == Actor.InvalidConditionToken)
conditionToken = self.GrantCondition(info.Condition);
}
void INotifyAiming.StoppedAiming(Actor self, AttackBase attack)
{
if (conditionToken != Actor.InvalidConditionToken)
conditionToken = self.RevokeCondition(conditionToken);
}
}
}