Files
OpenRA/OpenRA.Mods.Common/Traits/Player/HarvesterAttackNotifier.cs
2024-10-04 15:11:27 +03:00

87 lines
2.8 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Plays an audio notification and shows a radar ping when a harvester is attacked.",
"Attach this to the player actor.")]
[TraitLocation(SystemActors.Player)]
public class HarvesterAttackNotifierInfo : TraitInfo
{
[Desc("Minimum duration (in milliseconds) between notification events.")]
public readonly int NotifyInterval = 30000;
public readonly Color RadarPingColor = Color.Red;
[Desc("Length of time (in ticks) to display a location ping in the minimap.")]
public readonly int RadarPingDuration = 250;
[Desc("Exclude damage types (defined on the warheads) that trigger Notification.")]
public readonly BitSet<DamageType> ExcludeDamageTypes = default;
[NotificationReference("Speech")]
[Desc("Speech notification type to play.")]
public readonly string Notification = "HarvesterAttack";
[FluentReference(optional: true)]
[Desc("Text notification to display.")]
public readonly string TextNotification = null;
public override object Create(ActorInitializer init) { return new HarvesterAttackNotifier(init.Self, this); }
}
public class HarvesterAttackNotifier : INotifyDamage
{
readonly RadarPings radarPings;
readonly HarvesterAttackNotifierInfo info;
long lastAttackTime;
public HarvesterAttackNotifier(Actor self, HarvesterAttackNotifierInfo info)
{
radarPings = self.World.WorldActor.TraitOrDefault<RadarPings>();
this.info = info;
lastAttackTime = -info.NotifyInterval;
}
void INotifyDamage.Damaged(Actor self, AttackInfo e)
{
if (!info.ExcludeDamageTypes.IsEmpty && e.Damage.DamageTypes.Overlaps(info.ExcludeDamageTypes))
return;
// Don't track self-damage
if (e.Attacker != null && e.Attacker.Owner == self.Owner)
return;
// Don't track healing
if (e.Damage.Value < 0)
return;
// Only track last hit against our harvesters
if (!self.Info.HasTraitInfo<HarvesterInfo>())
return;
if (Game.RunTime > lastAttackTime + info.NotifyInterval)
{
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.Notification, self.Owner.Faction.InternalName);
TextNotificationsManager.AddTransientLine(self.Owner, info.TextNotification);
radarPings?.Add(() => self.Owner.IsAlliedWith(self.World.RenderPlayer), self.CenterPosition, info.RadarPingColor, info.RadarPingDuration);
lastAttackTime = Game.RunTime;
}
}
}
}