Files
OpenRA/OpenRA.Mods.Common/Traits/Player/ResourceStorageWarning.cs
2024-10-04 15:11:27 +03:00

67 lines
2.1 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[TraitLocation(SystemActors.Player)]
[Desc("Provides the player with an audible warning when their storage is nearing full.")]
public class ResourceStorageWarningInfo : TraitInfo, Requires<PlayerResourcesInfo>
{
[Desc("Interval (in milliseconds) at which to check if more storage is needed.")]
public readonly int AdviceInterval = 20000;
[Desc("The percentage threshold above which a warning is played.")]
public readonly int Threshold = 80;
[NotificationReference("Speech")]
[Desc("Speech to play for the warning.")]
public readonly string Notification = "SilosNeeded";
[FluentReference(optional: true)]
[Desc("Text to display for the warning.")]
public readonly string TextNotification = null;
public override object Create(ActorInitializer init) { return new ResourceStorageWarning(init.Self, this); }
}
public class ResourceStorageWarning : ITick
{
readonly ResourceStorageWarningInfo info;
readonly PlayerResources resources;
long lastSiloAdviceTime;
public ResourceStorageWarning(Actor self, ResourceStorageWarningInfo info)
{
this.info = info;
resources = self.Trait<PlayerResources>();
}
void ITick.Tick(Actor self)
{
if (Game.RunTime > lastSiloAdviceTime + info.AdviceInterval)
{
var owner = self.Owner;
if (resources.Resources > info.Threshold * resources.ResourceCapacity / 100)
{
Game.Sound.PlayNotification(self.World.Map.Rules, owner, "Speech", info.Notification, owner.Faction.InternalName);
TextNotificationsManager.AddTransientLine(owner, info.TextNotification);
}
lastSiloAdviceTime = Game.RunTime;
}
}
}
}