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OpenRA/OpenRA.Mods.RA/Widgets
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Chris Forbes 082603dd54 don't offer attackmove OG in cases for other players' stuff
2011-09-04 10:49:26 +12:00
..
Logic
fix #1141 -- lobby kick being broken in ra
2011-09-04 08:53:16 +12:00
BuildPaletteWidget.cs
factor out build palette overlays; add timers
2011-08-21 14:26:28 +12:00
MoneyBinWidget.cs
clean up PlayerResources trait lookup in MoneyBinWidget
2011-07-25 22:23:13 +12:00
OrderButtonWidget.cs
Apply consistent widget method names. Semantic change: Widgets that want to tick when !Visible must override TickOuter() instead of Tick().
2011-07-14 20:29:02 +12:00
PowerBinWidget.cs
slow down power bar lerp slightly; extract constant
2011-08-21 20:49:34 +12:00
RadarBinWidget.cs
fix phantom radarbin
2011-08-21 20:40:32 +12:00
RadarWidget.cs
Fix radar viewport rectangle
2011-07-25 22:23:17 +12:00
SpecialPowerBinWidget.cs
Apply consistent widget method names. Semantic change: Widgets that want to tick when !Visible must override TickOuter() instead of Tick().
2011-07-14 20:29:02 +12:00
StrategicProgressWidget.cs
simplify Strategic*
2011-07-19 21:14:11 +12:00
WorldCommandWidget.cs
don't offer attackmove OG in cases for other players' stuff
2011-09-04 10:49:26 +12:00
WorldTooltipWidget.cs
Apply consistent widget method names. Semantic change: Widgets that want to tick when !Visible must override TickOuter() instead of Tick().
2011-07-14 20:29:02 +12:00
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