Files
OpenRA/OpenRA.Mods.Common/Activities/RepairBuilding.cs
2019-01-26 22:53:46 +00:00

49 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Drawing;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
{
class RepairBuilding : Enter
{
readonly Actor target;
readonly IHealth health;
readonly Stance validStances;
public RepairBuilding(Actor self, Actor target, EnterBehaviour enterBehaviour, Stance validStances)
: base(self, target, enterBehaviour, targetLineColor: Color.Yellow)
{
this.target = target;
this.validStances = validStances;
health = target.Trait<IHealth>();
}
protected override bool CanReserve(Actor self)
{
return health.DamageState != DamageState.Undamaged;
}
protected override void OnInside(Actor self)
{
var stance = self.Owner.Stances[target.Owner];
if (!stance.HasStance(validStances))
return;
if (health.DamageState == DamageState.Undamaged)
return;
target.InflictDamage(self, new Damage(-health.MaxHP));
}
}
}