Files
OpenRA/mods/cnc/weapons.yaml
psydev 6c46f9d198 Reduce Grenadier dmg vs. heavy from 50% -> 35%
Grenadier is a wee bit too powerful vs. everything. 
This will keep its value vs. heavy armor still very high, but not OP like it is for the cost. 
(Grenadier will still have highest DPS vs. heavy as a function of cost, after this nerf).
2014-05-23 07:20:41 -07:00

1019 lines
14 KiB
YAML

FlametankExplode:
Warhead:
Damage: 100
Spread: 1c0
Explosion: big_napalm
InfDeath: 5
ImpactSound: xplobig6.aud
HeliCrash:
Warhead:
Damage: 40
Spread: 426
Explosion: poof
InfDeath: 4
ImpactSound: xplos.aud
HeliExplode:
Warhead:
Explosion: small_building
InfDeath: 4
ImpactSound: xplos.aud
UnitExplode:
Warhead:
Damage: 500
Spread: 426
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: poof
InfDeath: 4
ImpactSound: xplobig6.aud
UnitExplodeSmall:
Warhead:
Damage: 40
Spread: 426
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: big_frag
InfDeath: 4
ImpactSound: xplobig4.aud
GrenadierExplode:
Warhead:
Damage: 10
Spread: 256
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: poof
InfDeath: 3
ImpactSound: xplosml2.aud
Atomic:
ValidTargets: Ground, Air
Report: nukemisl.aud
Warhead@impact:
Damage: 1500 #1000
Spread: 1c0
Versus:
None: 100%
Wood: 100%
Light: 60%
Heavy: 50%
Explosion: 6
InfDeath: 5
ImpactSound: nukexplo.aud
Warhead@areanukea:
Damage: 1000 #200
SmudgeType: Scorch
Spread: 2c512
Size: 3
Ore: true
Versus:
None: 100%
Wood: 100%
Light: 60%
Heavy: 50%
Delay: 3
InfDeath: 5
ImpactSound: xplobig4.aud
Warhead@areanukeb:
Damage: 500 #200
SmudgeType: Scorch
Spread: 3c768
Size: 4
Ore: true
Versus:
None: 100%
Wood: 100%
Light: 60%
Heavy: 50%
Delay: 6
InfDeath: 5
Warhead@areanukec:
Damage: 200
SmudgeType: Scorch
Spread: 5c0
Size: 5
Ore: true
Versus:
None: 100%
Wood: 100%
Light: 60%
Heavy: 50%
Delay: 9
InfDeath: 5
IonCannon:
ValidTargets: Ground, Air
Warhead@impact:
Damage: 900
Spread: 853
Ore: true
InfDeath: 5
Warhead@area:
DamageModel: PerCell
Damage: 0
SmudgeType: Scorch
Size: 2,1
Ore: true
Delay: 3
InfDeath: 5
Sniper:
Report: RAMGUN2.AUD
ValidTargets: Infantry
ROF: 40
Range: 6c0
Projectile: Bullet
Speed: 1c682
Warhead:
Damage: 100
Spread: 42
InfDeath: 2
HighV:
ROF: 25
Range: 6c0
Report: GUN8.AUD
Projectile: Bullet
Speed: 1c682
Warhead:
Damage: 30
Spread: 683
Versus:
None: 100%
Wood: 50%
Light: 70%
Heavy: 35%
InfDeath: 2
Explosion: piffs
HeliAGGun:
ROF: 20
Burst: 2
BurstDelay: 0
Range: 4c0
ValidTargets: Ground
Report: gun5.aud
Projectile: Bullet
Speed: 1c682
Warhead:
Damage: 20
Spread: 256
Versus:
None: 100%
Wood: 50%
Light: 75%
Heavy: 25%
InfDeath: 2
Explosion: piffs
HeliAAGun:
ROF: 20
Burst: 2
BurstDelay: 0
Range: 4c0
ValidTargets: Air
Report: gun5.aud
Projectile: Bullet
Speed: 1c682
Warhead:
Damage: 20
Spread: 128
Versus:
None: 100%
Wood: 50%
Light: 50%
Heavy: 25%
InfDeath: 2
Explosion: piffs
Pistol:
ROF: 7
Range: 3c0
InvalidTargets: Wall
Report: GUN18.AUD
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 128
Versus:
None: 100%
Wood: 50%
Light: 50%
Heavy: 25%
InfDeath: 2
Explosion: piff
Damage: 1
M16:
ROF: 20
Range: 4c0
InvalidTargets: Wall
Report: MGUN2.AUD
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 128
Versus:
None: 100%
Wood: 25%
Light: 30%
Heavy: 10%
Explosion: piff
InfDeath: 2
Damage: 15
Rockets:
ROF: 50
Range: 6c0
Report: BAZOOK1.AUD
ValidTargets: Ground, Air
Projectile: Missile
Arm: 0
High: yes
Shadow: no
Inaccuracy: 128
Image: DRAGON
ROT: 15
Trail: smokey
ContrailLength: 8
Speed: 298
RangeLimit: 20
Warhead:
Spread: 128
Versus:
None: 50%
Wood: 85%
Light: 100%
Heavy: 100%
Concrete: 25%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 30
BikeRockets:
ROF: 50
Range: 6c0
Report: BAZOOK1.AUD
ValidTargets: Ground, Air
Burst: 2
BurstDelay: 10
Projectile: Missile
Arm: 0
High: yes
Shadow: no
Inaccuracy: 128
Image: DRAGON
ROT: 10
Trail: smokey
ContrailLength: 8
Speed: 298
RangeLimit: 20
Warhead:
Spread: 128
Versus:
None: 25%
Wood: 75%
Light: 100%
Heavy: 100%
Concrete: 50%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 30
OrcaAGMissiles:
ROF: 12
Burst: 2
BurstDelay: 12
Range: 5c0
Report: BAZOOK1.AUD
ValidTargets: Ground
Projectile: Missile
Arm: 0
High: yes
Shadow: no
Inaccuracy: 128
Image: DRAGON
ROT: 20
Trail: smokey
ContrailLength: 8
Speed: 298
RangeLimit: 30
Warhead:
Spread: 128
Versus:
None: 50%
Wood: 100%
Light: 100%
Heavy: 75%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 25
OrcaAAMissiles:
ROF: 12
Burst: 2
BurstDelay: 12
Range: 5c0
Report: BAZOOK1.AUD
ValidTargets: Air
Projectile: Missile
Arm: 0
High: yes
Shadow: no
Inaccuracy: 128
Image: DRAGON
ROT: 20
Trail: smokey
ContrailLength: 8
Speed: 298
RangeLimit: 30
Warhead:
Spread: 128
Versus:
Light: 75%
Heavy: 50%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 25
Flamethrower:
ROF: 55
Range: 2c512
InvalidTargets: Wall
Report: FLAMER2.AUD
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 341
Versus:
None: 100%
Wood: 100%
Light: 100%
Heavy: 20%
Explosion: small_napalm
InfDeath: 5
ImpactSound: flamer2.aud
SmudgeType: Scorch
Damage: 40
BigFlamer:
ROF: 50
Range: 3c512
InvalidTargets: Wall
Report: FLAMER2.AUD
Projectile: Bullet
Speed: 341
Burst: 2
BurstDelay: 25
Warhead:
Spread: 341
Versus:
None: 100%
Wood: 100%
Light: 67%
Heavy: 25%
InfDeath: 5
Explosion: med_napalm
ImpactSound: flamer2.aud
SmudgeType: Scorch
Damage: 90
Chemspray:
ROF: 70
Range: 3c0
Report: FLAMER2.AUD
Projectile: Bullet
Speed: 1c682
Warhead:
Damage: 80
Spread: 256
Versus:
None: 100%
Wood: 35%
Light: 75%
Heavy: 50%
InfDeath: 6
Explosion: chemball
SmudgeType: Scorch
ImpactSound: xplos.aud
Grenade:
ROF: 50
Range: 4c0
Report: toss1.aud
Projectile: Bullet
Speed: 119
High: yes
Angle: 62
Inaccuracy: 213
Image: BOMB
Warhead:
Spread: 341
Versus:
None: 100%
Wood: 50%
Light: 75%
Heavy: 35%
InfDeath: 3
Explosion: small_poof
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 50
70mm:
ROF: 30
Range: 4c0
Report: TNKFIRE3.AUD
Projectile: Bullet
Image: 120MM
Speed: 853
Warhead:
Spread: 128
Versus:
None: 25%
Wood: 75%
Light: 100%
Heavy: 100%
Concrete: 50%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 25
105mm:
ROF: 50
Range: 4c768
Report: TNKFIRE4.AUD
Projectile: Bullet
Image: 120MM
Speed: 682
Warhead:
Spread: 128
Versus:
None: 30%
Wood: 75%
Light: 75%
Heavy: 100%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 30
120mm:
ROF: 40
Range: 4c768
Report: TNKFIRE6.AUD
Projectile: Bullet
Image: 120MM
Speed: 682
Warhead:
Spread: 128
Versus:
None: 25%
Wood: 100%
Light: 100%
Heavy: 100%
Concrete: 50%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 40
120mmDual:
ROF: 40
Range: 4c768
Report: TNKFIRE6.AUD
Burst: 2
BurstDelay: 8
Projectile: Bullet
Image: 120MM
Speed: 682
Warhead:
Spread: 128
Versus:
None: 25%
Wood: 100%
Light: 100%
Heavy: 100%
Concrete: 100%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 40
TurretGun:
ROF: 20
Range: 6c0
Report: TNKFIRE6.AUD
Projectile: Bullet
Image: 120MM
Speed: 853
Warhead:
Spread: 128
Versus:
None: 20%
Wood: 25%
Light: 100%
Heavy: 100%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 40
MammothMissiles:
ROF: 45
Range: 5c0
Report: ROCKET1.AUD
ValidTargets: Ground, Air
Burst: 2
BurstDelay: 15
Projectile: Missile
Arm: 0
High: yes
Shadow: no
Inaccuracy: 128
Image: DRAGON
ROT: 20
Trail: smokey
ContrailLength: 8
Speed: 341
RangeLimit: 35
Warhead:
Spread: 298
Versus:
None: 50%
Wood: 75%
Light: 100%
Heavy: 50%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 45
227mm:
ROF: 140
Range: 12c0
MinRange: 3c0
Burst: 4
BurstDelay: 4
Report: ROCKET1.AUD
ValidTargets: Ground
Projectile: Bullet
Arm: 5
High: yes
Shadow: yes
Inaccuracy: 853
Angle: 62
Image: DRAGON
ROT: 2
ContrailLength: 10
Trail: smokey
Speed: 341
Warhead:
Spread: 683
Versus:
None: 35%
Wood: 60%
Light: 100%
Heavy: 50%
InfDeath: 4
Explosion: med_frag
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 25
227mm.stnk:
ROF: 70
Range: 7c0
Report: ROCKET1.AUD
Burst: 2
BurstDelay: 10
ValidTargets: Ground, Air
Projectile: Missile
Arm: 0
High: yes
Shadow: yes
Inaccuracy: 213
Image: DRAGON
ROT: 10
Trail: smokey
ContrailLength: 8
Speed: 213
RangeLimit: 55
Warhead:
Spread: 128
Versus:
None: 35%
Wood: 75%
Light: 100%
Heavy: 90%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 60
ArtilleryShell:
ROF: 65
Range: 11c0
MinRange: 2c896
Report: TNKFIRE2.AUD
Projectile: Bullet
Speed: 204
High: yes
Angle: 56
Inaccuracy: 1c256
ContrailLength: 30
Image: 120MM
Warhead:
Damage: 150
Spread: 341
Versus:
None: 100%
Wood: 80%
Light: 75%
Heavy: 50%
InfDeath: 3
Explosion: poof
SmudgeType: Crater
ImpactSound: XPLOSML2.AUD
MachineGun:
ROF: 20
Burst: 5
InvalidTargets: Wall
Range: 4c0
Report: MGUN11.AUD
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 128
Versus:
None: 100%
Wood: 20%
Light: 50%
Heavy: 20%
Concrete: 10%
InfDeath: 2
Explosion: piffs
Damage: 15
BoatMissile:
ROF: 35
Range: 8c0
Burst: 2
BurstDelay: 7
Report: ROCKET2.AUD
Projectile: Missile
Arm: 0
High: yes
Shadow: no
Inaccuracy: 213
Image: DRAGON
ROT: 10
Trail: smokey
ContrailLength: 8
Speed: 170
RangeLimit: 60
Warhead:
Spread: 256
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
InfDeath: 3
Explosion: small_poof
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 60
TowerMissle:
ROF: 15
Range: 7c0
Report: ROCKET2.AUD
ValidTargets: Ground
Projectile: Missile
Arm: 0
High: yes
Shadow: no
Inaccuracy: 128
Image: DRAGON
ROT: 20
Trail: smokey
ContrailLength: 8
Speed: 298
RangeLimit: 40
Warhead:
Spread: 683
Versus:
None: 50%
Wood: 25%
Light: 100%
Heavy: 100%
InfDeath: 3
Explosion: med_frag
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 25
Vulcan:
ValidTargets: Ground, Water
ROF: 2
Range: 6c0
Report: gun5.aud
Projectile: Bullet
Speed: 1c682
Warhead:
Damage: 100
Spread: 426
Versus:
None: 100%
Wood: 25%
Light: 100%
Heavy: 35%
InfDeath: 2
Explosion: piffs
Napalm:
ValidTargets: Ground, Water
ROF: 4
Range: 2c0
Burst: 2
BurstDelay: 2
Projectile: GravityBomb
Image: BOMBLET
Warhead:
Spread: 341
Versus:
None: 100%
Wood: 100%
Light: 100%
Heavy: 80%
InfDeath: 5
Explosion: med_napalm
WaterExplosion: med_napalm
ImpactSound: flamer2.aud
SmudgeType: Scorch
Damage: 300
Napalm.Crate:
Warhead:
Spread: 170
Versus:
None: 90%
Wood: 100%
Light: 60%
Heavy: 25%
InfDeath: 5
Explosion: med_napalm
ImpactSound: flamer2.aud
SmudgeType: Scorch
Damage: 500
Laser:
ROF: 1
Range: 7c512
Charges: true
Report: OBELRAY1.AUD
Projectile: LaserZap
BeamWidth: 2
HitAnim: laserfire
Warhead:
Spread: 42
Versus:
Wood: 50%
InfDeath: 5
SmudgeType: Scorch
Damage: 360
SAMMissile:
ROF: 15
Range: 8c0
Report: ROCKET2.AUD
ValidTargets: Air
Projectile: Missile
Arm: 0
High: yes
Shadow: no
Image: MISSILE
ROT: 20
Speed: 426
RangeLimit: 35
Trail: smokey
ContrailLength: 8
Warhead: AP
Spread: 682
Versus:
None: 100%
Wood: 100%
Light: 100%
Heavy: 75%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 30
HonestJohn:
ROF: 200
Range: 10c0
Report: ROCKET1.AUD
Projectile: Bullet
Arm: 10
High: yes
Shadow: yes
Inaccuracy: 213
Image: patriot
Trail: smokey
Speed: 187
RangeLimit: 35
Angle: 88
Warhead:
Spread: 256
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
InfDeath: 3
Explosion: small_poof
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 100
Tiberium:
ROF: 16
Warhead:
Spread: 42
InfDeath: 6
Damage: 2
PreventProne: yes
Heal:
ROF: 4
Warhead:
Spread: 42
Damage: -1
PreventProne: yes
APCGun:
ROF: 18
Range: 5c0
Report: gun20.aud
ValidTargets: Ground
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 128
Versus:
None: 50%
Wood: 50%
Light: 100%
Heavy: 50%
Explosion: small_poof
Damage: 15
APCGun.AA:
ROF: 18
Range: 7c0
Report: gun20.aud
ValidTargets: Air
Projectile: Bullet
Speed: 1c682
High: true
Warhead:
Spread: 128
Versus:
Heavy: 50%
Explosion: small_poof
Damage: 25
Patriot:
ROF: 30
Range: 9c0
MinRange: 1c0
Burst: 2
BurstDelay: 15
Report: ROCKET2.AUD
ValidTargets: Air
Projectile: Missile
High: yes
Shadow: no
Image: patriot
Trail: smokey
ContrailLength: 8
ROT: 20
Speed: 426
RangeLimit: 30
Angle: 88
Warhead: AP
Spread: 682
Versus:
None: 100%
Wood: 100%
Light: 100%
Heavy: 75%
InfDeath: 4
Explosion: poof
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 40
Tail:
ROF: 30
Range: 1c0
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 213
Versus:
None: 90%
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
InfDeath: 1
Damage: 180
Horn:
ROF: 20
Range: 1c0
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 213
Versus:
None: 90%
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
InfDeath: 1
Damage: 120
Teeth:
ROF: 30
Range: 1c0
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 213
Versus:
None: 90%
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
InfDeath: 1
Damage: 180
Claw:
ROF: 10
Range: 1c0
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 213
Versus:
None: 90%
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
InfDeath: 1
Damage: 60
Demolish:
Warhead:
ImpactSound: xplobig6.aud
Explosion: building