Files
OpenRA/OpenRA.Mods.RA/CrateAction.cs
steelphase 3c60794e2e Mods.Common Effects
Moved over more effects to Mods.Common
2014-10-06 01:57:10 -04:00

82 lines
2.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Mods.Common.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class CrateActionInfo : ITraitInfo
{
[Desc("Chance of getting this crate, assuming the collector is compatible.")]
public readonly int SelectionShares = 10;
[Desc("An animation defined in sequence yaml(s) to draw.")]
public readonly string Effect = null;
[Desc("Palette to draw the animation in.")]
public readonly string Palette = "effect";
[Desc("Audio clip to play when the crate is collected.")]
public readonly string Notification = null;
[Desc("The earliest time (in ticks) that this crate action can occur on.")]
public readonly int TimeDelay = 0;
[Desc("Only allow this crate action when the collector has these prerequisites")]
public readonly string[] Prerequisites = { };
[Desc("Actor types that this crate action will not occur for.")]
[ActorReference] public string[] ExcludedActorTypes = { };
public virtual object Create(ActorInitializer init) { return new CrateAction(init.self, this); }
}
public class CrateAction
{
readonly Actor self;
readonly CrateActionInfo info;
public CrateAction(Actor self, CrateActionInfo info)
{
this.self = self;
this.info = info;
}
public int GetSelectionSharesOuter(Actor collector)
{
if (self.World.WorldTick < info.TimeDelay)
return 0;
if (info.ExcludedActorTypes.Contains(collector.Info.Name))
return 0;
if (info.Prerequisites.Any() && !collector.Owner.PlayerActor.Trait<TechTree>().HasPrerequisites(info.Prerequisites))
return 0;
return GetSelectionShares(collector);
}
public virtual int GetSelectionShares(Actor collector)
{
return info.SelectionShares;
}
public virtual void Activate(Actor collector)
{
Sound.PlayToPlayer(collector.Owner, info.Notification);
if (info.Effect != null)
collector.World.AddFrameEndTask(w => w.Add(new CrateEffect(collector, info.Effect, info.Palette)));
}
}
}