Files
OpenRA/OpenRA.Game/GameRules/MusicInfo.cs
2016-02-21 16:27:31 +00:00

53 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.FileFormats;
using OpenRA.FileSystem;
namespace OpenRA.GameRules
{
public class MusicInfo
{
public readonly string Filename;
public readonly string Title;
public readonly bool Hidden;
public int Length { get; private set; } // seconds
public bool Exists { get; private set; }
public MusicInfo(string key, MiniYaml value)
{
Title = value.Value;
var nd = value.ToDictionary();
if (nd.ContainsKey("Hidden"))
bool.TryParse(nd["Hidden"].Value, out Hidden);
var ext = nd.ContainsKey("Extension") ? nd["Extension"].Value : "aud";
Filename = (nd.ContainsKey("Filename") ? nd["Filename"].Value : key) + "." + ext;
}
public void Load(IReadOnlyFileSystem filesystem)
{
if (!filesystem.Exists(Filename))
return;
Exists = true;
using (var s = filesystem.Open(Filename))
{
if (Filename.ToLowerInvariant().EndsWith("wav"))
Length = (int)WavLoader.WaveLength(s);
else
Length = (int)AudLoader.SoundLength(s);
}
}
}
}