Files
OpenRA/OpenRA.Mods.Common/Scripting/Global/HSLColorGlobal.cs
2016-02-21 16:27:31 +00:00

90 lines
4.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Drawing;
using Eluant;
using OpenRA.Graphics;
using OpenRA.Scripting;
namespace OpenRA.Mods.Common.Scripting.Global
{
[ScriptGlobal("HSLColor")]
public class HSLColorGlobal : ScriptGlobal
{
public HSLColorGlobal(ScriptContext context)
: base(context) { }
[Desc("Create a new HSL color with the specified hue/saturation/luminosity.")]
public HSLColor New(int hue, int saturation, int luminosity)
{
var h = (byte)hue.Clamp(0, 255);
var s = (byte)saturation.Clamp(0, 255);
var l = (byte)luminosity.Clamp(0, 255);
return new HSLColor(h, s, l);
}
[Desc("Create a new HSL color with the specified red/green/blue/[alpha] values.")]
public HSLColor FromRGB(int red, int green, int blue, int alpha = 255)
{
return new HSLColor(
Color.FromArgb(
alpha.Clamp(0, 255), red.Clamp(0, 255), green.Clamp(0, 255), blue.Clamp(0, 255)));
}
[Desc("Create a new HSL color with the specified red/green/blue/[alpha] hex string (rrggbb[aa]).")]
public HSLColor FromHex(string value)
{
Color rgb;
if (HSLColor.TryParseRGB(value, out rgb))
return new HSLColor(rgb);
throw new LuaException("Invalid rrggbb[aa] hex string.");
}
public HSLColor Aqua { get { return new HSLColor(Color.Aqua); } }
public HSLColor Black { get { return new HSLColor(Color.Black); } }
public HSLColor Blue { get { return new HSLColor(Color.Blue); } }
public HSLColor Brown { get { return new HSLColor(Color.Brown); } }
public HSLColor Cyan { get { return new HSLColor(Color.Cyan); } }
public HSLColor DarkBlue { get { return new HSLColor(Color.DarkBlue); } }
public HSLColor DarkCyan { get { return new HSLColor(Color.DarkCyan); } }
public HSLColor DarkGray { get { return new HSLColor(Color.DarkGray); } }
public HSLColor DarkGreen { get { return new HSLColor(Color.DarkGreen); } }
public HSLColor DarkOrange { get { return new HSLColor(Color.DarkOrange); } }
public HSLColor DarkRed { get { return new HSLColor(Color.DarkRed); } }
public HSLColor Fuchsia { get { return new HSLColor(Color.Fuchsia); } }
public HSLColor Gold { get { return new HSLColor(Color.Gold); } }
public HSLColor Gray { get { return new HSLColor(Color.Gray); } }
public HSLColor Green { get { return new HSLColor(Color.Green); } }
public HSLColor LawnGreen { get { return new HSLColor(Color.LawnGreen); } }
public HSLColor LightBlue { get { return new HSLColor(Color.LightBlue); } }
public HSLColor LightCyan { get { return new HSLColor(Color.LightCyan); } }
public HSLColor LightGray { get { return new HSLColor(Color.LightGray); } }
public HSLColor LightGreen { get { return new HSLColor(Color.LightGreen); } }
public HSLColor LightYellow { get { return new HSLColor(Color.LightYellow); } }
public HSLColor Lime { get { return new HSLColor(Color.Lime); } }
public HSLColor LimeGreen { get { return new HSLColor(Color.LimeGreen); } }
public HSLColor Magenta { get { return new HSLColor(Color.Magenta); } }
public HSLColor Maroon { get { return new HSLColor(Color.Maroon); } }
public HSLColor Navy { get { return new HSLColor(Color.Navy); } }
public HSLColor Olive { get { return new HSLColor(Color.Olive); } }
public HSLColor Orange { get { return new HSLColor(Color.Orange); } }
public HSLColor OrangeRed { get { return new HSLColor(Color.OrangeRed); } }
public HSLColor Purple { get { return new HSLColor(Color.Purple); } }
public HSLColor Red { get { return new HSLColor(Color.Red); } }
public HSLColor Salmon { get { return new HSLColor(Color.Salmon); } }
public HSLColor SkyBlue { get { return new HSLColor(Color.SkyBlue); } }
public HSLColor Teal { get { return new HSLColor(Color.Teal); } }
public HSLColor Yellow { get { return new HSLColor(Color.Yellow); } }
public HSLColor White { get { return new HSLColor(Color.White); } }
}
}