Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
b491e892ff3b74af0c090558be1ef14f047e46c7
OpenRA/OpenRA.Mods.Common/EditorBrushes
History
Matthias Mailänder fe129956bb Make the resource layer optional in the map editor.
2021-04-07 12:19:55 +01:00
..
EditorActorBrush.cs
Make ActorPreview and EditorActorPreview wrap ActorReference.
2020-06-19 17:57:56 +02:00
EditorCopyPasteBrush.cs
Use Tuple syntax
2020-08-15 10:37:10 +01:00
EditorDefaultBrush.cs
Make the resource layer optional in the map editor.
2021-04-07 12:19:55 +01:00
EditorResourceBrush.cs
Replace ResourceType with strings in interfaces/public methods.
2021-03-20 16:45:41 +01:00
EditorTileBrush.cs
Move default tileset parsing to Mods.Common.
2021-01-11 21:57:55 +01:00
Powered by Gitea Version: 1.25.1 Page: 372ms Template: 11ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API