Files
OpenRA/OpenRA.Mods.RA/Player/ActorGroupProxy.cs

26 lines
577 B
C#
Executable File

using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class ActorGroupProxyInfo : TraitInfo<ActorGroupProxy> { }
class ActorGroupProxy : IResolveOrder
{
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "CreateGroup")
{
/* create a group */
var actors = order.TargetString.Split(',')
.Select(id => uint.Parse(id))
.Select(id => self.World.Actors.FirstOrDefault(a => a.ActorID == id))
.Where(a => a != null);
var g = new Group(actors);
// g.Dump();
}
}
}
}