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b4f5baf1a71c897ca71ab4b6820d0221b8b770be
OpenRA/OpenRA.Game/GameRules
History
Chris Forbes b4f5baf1a7 load ALL the weaponinfo properly
2010-04-02 16:44:40 +13:00
..
ActorInfo.cs
load ALL the weaponinfo properly
2010-04-02 16:44:40 +13:00
Footprint.cs
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
InfoLoader.cs
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
NewWeaponInfo.cs
load ALL the weaponinfo properly
2010-04-02 16:44:40 +13:00
ProjectileInfo.cs
removed ProjectileInfo.Rotates, since it's redundant now that we have facings= in sequences
2010-03-17 18:39:05 +13:00
Rules.cs
half a loader
2010-04-02 16:44:40 +13:00
TechTree.cs
reduce batch count a LOT; build palette order is now explicit
2010-03-27 09:52:02 +13:00
UserSettings.cs
settings menu w/ working debug options
2010-03-23 07:39:52 +13:00
VoiceInfo.cs
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
WarheadInfo.cs
half a loader
2010-04-02 16:44:40 +13:00
WeaponInfo.cs
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
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