351 lines
6.6 KiB
YAML
351 lines
6.6 KiB
YAML
NAPOWR:
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Inherits: ^Building
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Buildable:
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Queue: Building
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BuildPaletteOrder: 0
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Prerequisites: ~structures.nod
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Valued:
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Cost: 300
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Tooltip:
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Name: Nod Power Plant
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Description: Provides power for other structures.
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ProvidesPrerequisite:
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Prerequisite: anypower
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Selectable:
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Bounds: 88, 48, 2, -6
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Health:
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HP: 750
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 4c0
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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Power:
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Amount: 100
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InfiltrateForPowerOutage:
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AffectedByPowerOutage:
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TargetableBuilding:
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TargetTypes: Ground, C4, DetonateAttack, SpyInfiltrate
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ScalePowerWithHealth:
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DisabledOverlay:
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SelectionDecorations:
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VisualBounds: 88, 80, 2, -12
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NAAPWR:
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Inherits: ^Building
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Buildable:
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Queue: Building
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BuildPaletteOrder: 5
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Prerequisites: factory, ~structures.nod
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Valued:
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Cost: 600
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Tooltip:
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Name: Advanced Power Plant
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Description: Provides twice as much power as\nthe normal Power Plant.
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ProvidesPrerequisite:
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Prerequisite: anypower
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Building:
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Footprint: xxx xxx
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Dimensions: 2,3
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Selectable:
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Bounds: 100, 54, 0, -4
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Health:
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HP: 900
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 4c0
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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Power:
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Amount: 200
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InfiltrateForPowerOutage:
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AffectedByPowerOutage:
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TargetableBuilding:
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TargetTypes: Ground, C4, DetonateAttack, SpyInfiltrate
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ScalePowerWithHealth:
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DisabledOverlay:
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SelectionDecorations:
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VisualBounds: 100, 74, 0, -12
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NAHAND:
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Inherits: ^Building
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Buildable:
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Queue: Building
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BuildPaletteOrder: 30
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Prerequisites: anypower, ~structures.nod
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Valued:
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Cost: 300
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Tooltip:
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Name: Hand of Nod
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Description: Produces infantry.
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ProvidesPrerequisite:
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Prerequisite: barracks
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Building:
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Footprint: xxx xxx
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Dimensions: 3,2
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Selectable:
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Bounds: 116, 60, 3, -6
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Health:
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HP: 800
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 5c0
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Exit@1:
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SpawnOffset: 384,768,0
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ExitCell: 3,2
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RallyPoint:
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Offset: 3,3
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Production:
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Produces: Infantry
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PrimaryBuilding:
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ProductionBar:
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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WithProductionOverlay@LIGHT:
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Sequence: production-light
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Power:
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Amount: -20
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ProvidesPrerequisite@buildingname:
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SelectionDecorations:
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VisualBounds: 116, 78, 3, -8
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NAWEAP:
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Inherits: ^Building
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Valued:
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Cost: 2000
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Tooltip:
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Name: Nod War Factory
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Description: Produces vehicles.
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ProvidesPrerequisite:
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Prerequisite: factory
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Buildable:
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Queue: Building
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BuildPaletteOrder: 50
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Prerequisites: proc, ~structures.nod
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Building:
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Footprint: xxx= xxx= xxx=
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Dimensions: 4,3
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Selectable:
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Bounds: 149, 80, -3, -10
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Health:
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HP: 1000
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RevealsShroud:
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Range: 4c0
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RallyPoint:
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Offset: 6,1
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Exit@1:
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SpawnOffset: -384,-384,0
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ExitCell: 4,1
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ExitDelay: 5
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Production:
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Produces: Vehicle
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PrimaryBuilding:
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ProductionBar:
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WithIdleOverlay@ROOF:
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Sequence: idle-roof
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WithProductionDoorOverlay@DOOR:
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WithProductionOverlay@LIGHTS:
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Sequence: production-lights
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WithIdleOverlay@BIB:
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Sequence: bib
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Power:
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Amount: -30
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ProvidesPrerequisite@buildingname:
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SelectionDecorations:
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VisualBounds: 149, 116, -3, -20
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NAHPAD:
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Inherits: ^Building
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Valued:
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Cost: 500
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Tooltip:
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Name: Helipad
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Description: Produces, rearms and\nrepairs helicopters.
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Buildable:
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BuildPaletteOrder: 60
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Queue: Building
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Prerequisites: naradr, ~structures.nod
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Health:
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HP: 600
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RevealsShroud:
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Range: 5c0
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Exit@1:
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SpawnOffset: 0,-256,0
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RallyPoint:
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Production:
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Produces: Air
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PrimaryBuilding:
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Reservable:
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RepairsUnits:
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ProductionBar:
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WithIdleOverlay@PLATFORM:
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Sequence: idle-platform
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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WithDeathAnimation@BIB:
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DeathSequence: dead-platform
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UseDeathTypeSuffix: false
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Power:
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Amount: -10
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Selectable:
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Bounds: 78, 48, 0, -6
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ProvidesPrerequisite@buildingname:
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SelectionDecorations:
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VisualBounds: 78, 54, 0, -8
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NARADR:
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Inherits: ^Building
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Buildable:
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Queue: Building
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BuildPaletteOrder: 90
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Prerequisites: proc, ~structures.nod
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Valued:
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Cost: 1000
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Tooltip:
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Name: Nod Radar
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Description: Provides an overview of the battlefield.\nCan detect cloaked units.\nRequires power to operate.
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ProvidesPrerequisite:
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Prerequisite: radar
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Selectable:
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Bounds: 96, 48, 0, -6
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Health:
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HP: 800
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Armor:
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Type: Wood
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RequiresPower:
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CanPowerDown:
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IndicatorPalette: mouse
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ProvidesRadar:
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InfiltrateForExploration:
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DetectCloaked:
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Range: 10
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RenderDetectionCircle:
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RevealsShroud:
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Range: 10c0
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WithIdleOverlay@DISH:
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Sequence: idle-dish
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PauseOnLowPower: yes
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TargetableBuilding:
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TargetTypes: Ground, C4, SpyInfiltrate
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Power:
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Amount: -50
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ProvidesPrerequisite@buildingname:
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SelectionDecorations:
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VisualBounds: 96, 72, 0, -12
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NATECH:
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Inherits: ^Building
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Buildable:
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Queue: Building
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BuildPaletteOrder: 100
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Prerequisites: naweap, naradr, ~structures.nod
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Valued:
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Cost: 2000
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Tooltip:
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Name: Nod Tech Center
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Description: Provides access to advanced Nod technologies.
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ProvidesPrerequisite:
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Prerequisite: tech
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Selectable:
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Bounds: 86, 48, 0, -4
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Health:
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HP: 500
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 4c0
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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Power:
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Amount: -150
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ProvidesPrerequisite@buildingname:
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SelectionDecorations:
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VisualBounds: 86, 58, 0, -4
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NATMPL:
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Inherits: ^Building
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Buildable:
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Queue: Building
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BuildPaletteOrder: 200
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Prerequisites: natech, ~structures.nod
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ProvidesPrerequisite@buildingname:
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Valued:
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Cost: 2000
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Tooltip:
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Name: Temple of Nod
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Description: Provides access to advanced Nod technologies.
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Building:
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Adjacent: 3
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Footprint: xxxx xxxx xxxx
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Dimensions: 4,3
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Selectable:
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Bounds: 134, 120, 12, -12
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Health:
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HP: 1000
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 6c0
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Power:
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Amount: -200
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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NASTLH:
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Inherits: ^Building
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Valued:
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Cost: 2500
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Tooltip:
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Name: Stealth Generator
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Description: Generates a cloaking field\nto hide your forces from the enemy.
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Buildable:
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BuildPaletteOrder: 80
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Prerequisites: proc, natech, ~structures.nod
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Queue: Building
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Building:
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Footprint: xxx xxx
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Dimensions: 3,2
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Health:
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HP: 600
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 6c0
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WithIdleOverlay@pulse:
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Sequence: pulse
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PauseOnLowPower: true
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WithRangeCircle:
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Range: 12c0
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Type: cloakgenerator
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Power:
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Amount: -350
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RequiresPower:
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CanPowerDown:
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IndicatorPalette: mouse
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UpgradeActorsNear:
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Upgrades: cloakgenerator
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Range: 12c0
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EnableSound: cloak5.aud
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DisableSound: cloak5.aud
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AffectsParent: true
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Selectable:
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Bounds: 106, 48, 8, -6
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SelectionDecorations:
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VisualBounds: 106, 60, 8, -15
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