- Rename the filename parameter to name and make it mandatory. Review all callers and ensure a useful string is provided as input, to ensure sufficient context is included for logging and debugging. This can be a filename, url, or any arbitrary text so include whatever context seems reasonable. - When several MiniYamls are created that have similar content, provide a shared string pool. This allows strings that are common between all the yaml to be shared, reducing long term memory usage. We also change the pool from a dictionary to a set. Originally a Dictionary had to be used so we could call TryGetValue to get a reference to the pooled string. Now that more recent versions of dotnet provide a TryGetValue on HashSet, we can use a set directly without the memory wasted by having to store both keys and values in a dictionary.
312 lines
11 KiB
C#
312 lines
11 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using Linguini.Syntax.Ast;
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using Linguini.Syntax.Parser;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Lint
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{
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sealed class CheckTranslationReference : ILintPass, ILintMapPass
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{
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const BindingFlags Binding = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static;
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readonly List<string> referencedKeys = new();
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readonly Dictionary<string, string[]> referencedVariablesPerKey = new();
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readonly List<string> variableReferences = new();
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void TestTraits(Ruleset rules, Action<string> emitError, Action<string> testKey)
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{
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foreach (var actorInfo in rules.Actors)
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{
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foreach (var traitInfo in actorInfo.Value.TraitInfos<TraitInfo>())
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{
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var traitType = traitInfo.GetType();
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foreach (var field in Utility.GetFields(traitType))
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{
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var translationReference = Utility.GetCustomAttributes<TranslationReferenceAttribute>(field, true).FirstOrDefault();
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if (translationReference == null)
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continue;
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var keys = LintExts.GetFieldValues(traitInfo, field, translationReference.DictionaryReference);
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foreach (var key in keys)
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{
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if (key == null)
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{
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if (!translationReference.Optional)
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emitError($"Actor type `{actorInfo.Key}` has an empty translation reference in trait `{traitType.Name[..^4]}.{field.Name}`.");
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continue;
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}
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if (referencedKeys.Contains(key))
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continue;
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testKey(key);
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referencedKeys.Add(key);
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}
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}
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}
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}
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}
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void ILintMapPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData, Map map)
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{
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if (map.TranslationDefinitions == null)
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return;
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// TODO: Check all available languages.
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const string Language = "en";
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var modTranslation = new Translation(Language, modData.Manifest.Translations, modData.DefaultFileSystem, _ => { });
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var mapTranslation = new Translation(Language, FieldLoader.GetValue<string[]>("value", map.TranslationDefinitions.Value), map, error => emitError(error.ToString()));
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TestTraits(map.Rules, emitError, key =>
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{
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if (modTranslation.HasMessage(key))
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{
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if (mapTranslation.HasMessage(key))
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emitWarning($"Map translation key `{key}` already exists in `{Language}` mod translations and will not be used.");
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}
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else if (!mapTranslation.HasMessage(key))
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emitWarning($"`{key}` is not present in `{Language}` translation.");
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});
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}
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void ILintPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData)
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{
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// TODO: Check all available languages.
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const string Language = "en";
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Console.WriteLine($"Testing translation: {Language}");
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var translation = new Translation(Language, modData.Manifest.Translations, modData.DefaultFileSystem, error => emitError(error.ToString()));
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TestTraits(modData.DefaultRules, emitError, key =>
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{
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if (!translation.HasMessage(key))
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emitWarning($"`{key}` is not present in `{Language}` translation.");
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});
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var gameSpeeds = modData.Manifest.Get<GameSpeeds>();
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foreach (var speed in gameSpeeds.Speeds.Values)
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{
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if (!translation.HasMessage(speed.Name))
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emitWarning($"`{speed.Name}` is not present in `{Language}` translation.");
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referencedKeys.Add(speed.Name);
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}
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foreach (var modType in modData.ObjectCreator.GetTypes())
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{
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foreach (var fieldInfo in modType.GetFields(Binding).Where(m => Utility.HasAttribute<TranslationReferenceAttribute>(m)))
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{
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if (fieldInfo.IsInitOnly || !fieldInfo.IsStatic)
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continue;
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if (fieldInfo.FieldType != typeof(string))
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{
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emitError($"Translation attribute on non string field `{fieldInfo.Name}`.");
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continue;
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}
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var key = (string)fieldInfo.GetValue(null);
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if (referencedKeys.Contains(key))
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continue;
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if (!translation.HasMessage(key))
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emitWarning($"`{key}` is not present in `{Language}` translation.");
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var translationReference = Utility.GetCustomAttributes<TranslationReferenceAttribute>(fieldInfo, true)[0];
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if (translationReference.RequiredVariableNames != null && translationReference.RequiredVariableNames.Length > 0)
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referencedVariablesPerKey.GetOrAdd(key, translationReference.RequiredVariableNames);
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referencedKeys.Add(key);
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}
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}
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var translatableFields = modData.ObjectCreator.GetTypes()
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.Where(t => t.Name.EndsWith("Widget", StringComparison.InvariantCulture) && t.IsSubclassOf(typeof(Widget)))
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.ToDictionary(
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t => t.Name[..^6],
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t => t.GetFields().Where(f => f.HasAttribute<TranslationReferenceAttribute>()).ToArray())
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.Where(t => t.Value.Length > 0)
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.ToDictionary(
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t => t.Key,
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t => t.Value.Select(f => (f.Name, f, Utility.GetCustomAttributes<TranslationReferenceAttribute>(f, true)[0])).ToArray());
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foreach (var filename in modData.Manifest.ChromeLayout)
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{
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var nodes = MiniYaml.FromStream(modData.DefaultFileSystem.Open(filename), filename);
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foreach (var node in nodes)
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CheckChrome(node, translation, Language, emitError, emitWarning, translatableFields);
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}
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foreach (var file in modData.Manifest.Translations)
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{
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var stream = modData.DefaultFileSystem.Open(file);
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using (var reader = new StreamReader(stream))
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{
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var parser = new LinguiniParser(reader);
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var result = parser.Parse();
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foreach (var entry in result.Entries)
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{
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// Don't flag definitions referenced (only) within the .ftl definitions as unused.
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if (entry.GetType() == typeof(AstTerm))
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continue;
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variableReferences.Clear();
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var key = entry.GetId();
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if (entry is AstMessage message)
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{
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var hasAttributes = message.Attributes.Count > 0;
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if (!hasAttributes)
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{
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CheckUnusedKey(key, null, emitWarning, file);
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CheckMessageValue(message.Value, key, null, emitWarning, file);
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CheckMissingVariable(key, null, emitError, file);
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}
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else
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{
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foreach (var attribute in message.Attributes)
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{
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var attrName = attribute.Id.Name.ToString();
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CheckUnusedKey(key, attrName, emitWarning, file);
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CheckMessageValue(attribute.Value, key, attrName, emitWarning, file);
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CheckMissingVariable(key, attrName, emitError, file);
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}
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}
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}
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}
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}
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}
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}
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void CheckChrome(MiniYamlNode node, Translation translation, string language, Action<string> emitError, Action<string> emitWarning,
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Dictionary<string, (string Name, FieldInfo Field, TranslationReferenceAttribute Attribute)[]> translatables)
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{
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var nodeType = node.Key.Split('@')[0];
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foreach (var childNode in node.Value.Nodes)
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{
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if (!translatables.TryGetValue(nodeType, out var translationNodes))
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continue;
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var childType = childNode.Key.Split('@')[0];
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var field = translationNodes.FirstOrDefault(t => t.Name == childType);
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if (field.Name == null)
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continue;
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var key = childNode.Value.Value;
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if (key == null)
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{
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if (!field.Attribute.Optional)
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emitError($"Widget `{node.Key}` in field `{childType}` has an empty translation reference.");
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continue;
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}
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if (referencedKeys.Contains(key))
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continue;
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if (!key.Any(char.IsLetter))
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continue;
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if (!translation.HasMessage(key))
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emitWarning($"`{key}` defined by `{node.Key}` is not present in `{language}` translation.");
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referencedKeys.Add(key);
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}
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foreach (var childNode in node.Value.Nodes)
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if (childNode.Key == "Children")
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foreach (var n in childNode.Value.Nodes)
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CheckChrome(n, translation, language, emitError, emitWarning, translatables);
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}
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void CheckUnusedKey(string key, string attribute, Action<string> emitWarning, string file)
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{
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var isAttribute = !string.IsNullOrEmpty(attribute);
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var keyWithAtrr = isAttribute ? $"{key}.{attribute}" : key;
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if (!referencedKeys.Contains(keyWithAtrr))
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emitWarning(isAttribute ?
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$"Unused attribute `{attribute}` of key `{key}` in {file}" :
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$"Unused key `{key}` in {file}");
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}
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void CheckMessageValue(Pattern node, string key, string attribute, Action<string> emitWarning, string file)
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{
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foreach (var element in node.Elements)
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{
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if (element is Placeable placeable)
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{
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var expression = placeable.Expression;
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if (expression is IInlineExpression inlineExpression &&
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inlineExpression is VariableReference variableReference)
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CheckVariableReference(variableReference.Id.Name.ToString(), key, attribute, emitWarning, file);
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if (expression is SelectExpression selectExpression)
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{
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foreach (var variant in selectExpression.Variants)
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{
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foreach (var variantElement in variant.Value.Elements)
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{
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if (variantElement is Placeable variantPlaceable)
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{
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var variantExpression = variantPlaceable.Expression;
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if (variantExpression is IInlineExpression variantInlineExpression &&
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variantInlineExpression is VariableReference variantVariableReference)
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CheckVariableReference(variantVariableReference.Id.Name.ToString(), key, attribute, emitWarning, file);
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}
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}
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}
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}
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}
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}
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}
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void CheckMissingVariable(string key, string attribute, Action<string> emitError, string file)
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{
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var isAttribute = !string.IsNullOrEmpty(attribute);
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var keyWithAtrr = isAttribute ? $"{key}.{attribute}" : key;
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if (!referencedVariablesPerKey.TryGetValue(keyWithAtrr, out var referencedVariables))
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return;
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foreach (var referencedVariable in referencedVariables)
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if (!variableReferences.Contains(referencedVariable))
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emitError(isAttribute ?
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$"Missing variable `{referencedVariable}` for attribute `{attribute}` of key `{key}` in {file}" :
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$"Missing variable `{referencedVariable}` for key `{key}` in {file}");
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}
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void CheckVariableReference(string varName, string key, string attribute, Action<string> emitWarning, string file)
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{
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var isAttribute = !string.IsNullOrEmpty(attribute);
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var keyWithAtrr = isAttribute ? $"{key}.{attribute}" : key;
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variableReferences.Add(varName);
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if (!referencedVariablesPerKey.TryGetValue(keyWithAtrr, out var referencedVariables) || !referencedVariables.Contains(varName))
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emitWarning(isAttribute ?
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$"Unused variable `{varName}` for attribute `{attribute}` of key `{key}` in {file}" :
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$"Unused variable `{varName}` for key `{key}` in {file}");
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}
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}
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}
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