Files
OpenRA/OpenRA.Mods.Common/UpdateRules/Rules/20210321/RemoveSmokeTrailWhenDamaged.cs
RoosterDragon b58c1ea5bc Provide names and pools when creating MiniYaml.
- Rename the filename parameter to name and make it mandatory. Review all callers and ensure a useful string is provided as input, to ensure sufficient context is included for logging and debugging. This can be a filename, url, or any arbitrary text so include whatever context seems reasonable.
- When several MiniYamls are created that have similar content, provide a shared string pool. This allows strings that are common between all the yaml to be shared, reducing long term memory usage. We also change the pool from a dictionary to a set. Originally a Dictionary had to be used so we could call TryGetValue to get a reference to the pooled string. Now that more recent versions of dotnet provide a TryGetValue on HashSet, we can use a set directly without the memory wasted by having to store both keys and values in a dictionary.
2024-01-21 12:39:10 +02:00

106 lines
3.5 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RemoveSmokeTrailWhenDamaged : UpdateRule
{
public override string Name { get { return "'SmokeTrailWhenDamaged' has been removed in favor of using 'LeavesTrails'."; } }
public override string Description
{
get
{
return "'SmokeTrailWhenDamaged' was removed.";
}
}
readonly Dictionary<string, List<string>> locations = new();
public override IEnumerable<string> AfterUpdate(ModData modData)
{
if (locations.Count > 0)
yield return "Some actor(s) defined a MinDamage of neither 'Heavy' nor 'Undamaged' on SmokeTrailWhenDamaged before update.\n" +
"Review the following definitions and add custom GrandConditionOnDamageState configs as required:\n" +
UpdateUtils.FormatMessageList(locations.Select(
kv => kv.Key + ":\n" + UpdateUtils.FormatMessageList(kv.Value)));
locations.Clear();
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNodeBuilder actorNode)
{
var locationKey = $"{actorNode.Key} ({actorNode.Location.Name})";
var anyConditionalSmokeTrail = false;
foreach (var smokeTrail in actorNode.ChildrenMatching("SmokeTrailWhenDamaged"))
{
var spriteNode = smokeTrail.LastChildMatching("Sprite");
if (spriteNode != null)
smokeTrail.RenameChildrenMatching("Sprite", "Image");
else
smokeTrail.AddNode("Image", FieldSaver.FormatValue("smokey"));
var intervalNode = smokeTrail.LastChildMatching("Interval");
if (intervalNode != null)
{
var interval = intervalNode.NodeValue<int>();
smokeTrail.RenameChildrenMatching("Interval", "MovingInterval");
smokeTrail.AddNode("StationaryInterval", FieldSaver.FormatValue(interval));
}
else
{
smokeTrail.AddNode("MovingInterval", FieldSaver.FormatValue(3));
smokeTrail.AddNode("StationaryInterval", FieldSaver.FormatValue(3));
}
var minDamageNode = smokeTrail.LastChildMatching("MinDamage");
var isConditional = true;
if (minDamageNode != null)
{
var minDamage = minDamageNode.NodeValue<string>();
if (minDamage == "Undamaged")
isConditional = false;
else if (minDamage != "Heavy")
locations.GetOrAdd(locationKey).Add(smokeTrail.Key);
smokeTrail.RemoveNode(minDamageNode);
}
smokeTrail.AddNode("SpawnAtLastPosition", FieldSaver.FormatValue(false));
smokeTrail.AddNode("TrailWhileStationary", FieldSaver.FormatValue(true));
smokeTrail.AddNode("Type", FieldSaver.FormatValue("CenterPosition"));
if (isConditional)
{
smokeTrail.AddNode("RequiresCondition", FieldSaver.FormatValue("enable-smoke"));
anyConditionalSmokeTrail = true;
}
smokeTrail.RenameChildrenMatching("Sequence", "Sequences");
smokeTrail.RenameChildrenMatching("Offset", "Offsets");
smokeTrail.RenameKey("LeavesTrails");
}
if (anyConditionalSmokeTrail)
{
var grantCondition = new MiniYamlNodeBuilder("GrantConditionOnDamageState@SmokeTrail", "");
grantCondition.AddNode("Condition", FieldSaver.FormatValue("enable-smoke"));
actorNode.AddNode(grantCondition);
}
yield break;
}
}
}