Files
OpenRA/OpenRa.Game/Graphics/Viewport.cs
chrisf b594f296c3 slowly teasing the view+controller out of the model classes.
actually doesn't work right now, but that will change.

git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2050 993157c7-ee19-0410-b2c4-bb4e9862e678
2008-07-25 07:27:47 +00:00

50 lines
1.2 KiB
C#

using System.Collections.Generic;
namespace OpenRa.Game.Graphics
{
class Viewport
{
readonly float2 size;
readonly float2 mapSize;
float2 scrollPosition;
readonly Renderer renderer;
public float2 Location { get { return scrollPosition; } }
public float2 Size { get { return size; } }
public int Width { get { return (int)size.X; } }
public int Height { get { return (int)size.Y; } }
public void Scroll(float2 delta)
{
scrollPosition = (scrollPosition + delta).Constrain(float2.Zero, mapSize);
}
public Viewport(float2 size, float2 mapSize, Renderer renderer)
{
this.size = size;
this.mapSize = 24 * mapSize - size + new float2(128, 0);
this.renderer = renderer;
}
List<Region> regions = new List<Region>();
public void AddRegion(Region r) { regions.Add(r); }
public void DrawRegions(Game game)
{
float2 r1 = new float2(2, -2) / Size;
float2 r2 = new float2(-1, 1);
renderer.BeginFrame(r1, r2, scrollPosition);
foreach (Region region in regions)
region.Draw(renderer);
renderer.EndFrame();
}
public IEnumerable<Region> Regions { get { return regions; } }
}
}