Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
b61db88402b6ecce36ac67fc4d3d77619c3b8434
OpenRA/OpenRA.Mods.Cnc
History
Paul Chote a35d6207a9 Scriptable chronosphere + desaturate effect
2010-05-26 21:07:13 +12:00
..
Effects
Scriptable chronosphere + desaturate effect
2010-05-26 21:07:13 +12:00
Properties
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
CriticalBuildingState.cs
#87 CNC buildings should show Critical anim while dying
2010-04-05 12:41:16 +12:00
IonCannonPower.cs
positional sound!
2010-05-13 08:44:46 +12:00
OpenRA.Mods.Cnc.csproj
add tiberium poisoning
2010-04-17 18:20:52 +12:00
PoisonedByTiberium.cs
remove VisualDest crap from bullets & combat code
2010-04-30 12:20:22 +12:00
ProductionAirdrop.cs
blah
2010-05-20 19:35:50 +12:00
TiberiumRefinery.cs
move the harvest-related traits and activities into the mod dll.
2010-04-04 13:34:17 +12:00
Powered by Gitea Version: 1.25.1 Page: 230ms Template: 13ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API