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b7bf7b6ec0b4268ff43d474e3738e31f60519170
OpenRA/OpenRA.Game/Map
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teees b7bf7b6ec0 Move mod-level ActorInits out of the engine.
2016-06-15 20:35:22 +01:00
..
ActorInitializer.cs
Move mod-level ActorInits out of the engine.
2016-06-15 20:35:22 +01:00
ActorReference.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
CellLayer.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
CellRegion.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Map.cs
Fix a wrong string.Format index in the Map ctor
2016-05-24 21:01:01 +02:00
MapCache.cs
Merge pull request #10992 from pchote/server-maps
2016-04-03 12:19:41 +02:00
MapCoordsRegion.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
MapGrid.cs
Pass depth scale factors to vertex shaders.
2016-04-10 09:41:01 -04:00
MapPlayers.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
MapPreview.cs
Fix NRE if package download fails or is corrupted.
2016-04-17 15:57:00 +02:00
PlayerReference.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
ProjectedCellRegion.cs
Remove lazy loading of binary map data.
2016-03-18 20:16:24 +00:00
TileReference.cs
Clarify GPL version.
2016-02-21 16:30:48 +00:00
TileSet.cs
Set yaml filename when loading from FileSystem.
2016-06-04 15:23:44 +01:00
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