43 lines
1.3 KiB
C#
43 lines
1.3 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Linq;
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using OpenRA.Mods.Common.Traits.Render;
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using OpenRA.Server;
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namespace OpenRA.Mods.Common.Lint
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{
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class CheckSpriteBodies : ILintRulesPass, ILintServerMapPass
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{
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void ILintRulesPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData, Ruleset rules)
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{
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Run(emitError, rules);
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}
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void ILintServerMapPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData, MapPreview map, Ruleset mapRules)
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{
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Run(emitError, mapRules);
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}
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void Run(Action<string> emitError, Ruleset rules)
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{
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foreach (var actorInfo in rules.Actors)
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{
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var wsbs = actorInfo.Value.TraitInfos<WithSpriteBodyInfo>();
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foreach (var wsb in wsbs)
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if (wsbs.Any(w => w != wsb && w.Name == wsb.Name))
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emitError($"Actor type `{actorInfo.Key}` has more than one *SpriteBody with Name: {wsb.Name}!");
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}
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}
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}
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}
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