Files
OpenRA/OpenRA.Game/ModMetadata.cs
Pavel Penev 75d983c922 Hardcode mod logo and preview image file names
(Revert "Unhardcode mod logo and preview image paths")
2016-01-11 21:16:57 +02:00

84 lines
2.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace OpenRA
{
public class ModMetadata
{
public static readonly Dictionary<string, string> CandidateModPaths = GetCandidateMods();
public static readonly Dictionary<string, ModMetadata> AllMods = ValidateMods();
public string Id;
public string Title;
public string Description;
public string Version;
public string Author;
public bool Hidden;
public ContentInstaller Content;
static Dictionary<string, ModMetadata> ValidateMods()
{
var ret = new Dictionary<string, ModMetadata>();
foreach (var pair in CandidateModPaths)
{
try
{
var yamlPath = Path.Combine(pair.Value, "mod.yaml");
if (!File.Exists(yamlPath))
continue;
var yaml = new MiniYaml(null, MiniYaml.FromFile(yamlPath));
var nd = yaml.ToDictionary();
if (!nd.ContainsKey("Metadata"))
continue;
var metadata = FieldLoader.Load<ModMetadata>(nd["Metadata"]);
metadata.Id = pair.Key;
if (nd.ContainsKey("ContentInstaller"))
metadata.Content = FieldLoader.Load<ContentInstaller>(nd["ContentInstaller"]);
ret.Add(pair.Key, metadata);
}
catch (Exception ex)
{
Console.WriteLine("An exception occurred when trying to load ModMetadata for `{0}`:".F(pair.Key));
Console.WriteLine(ex.Message);
}
}
return ret;
}
static Dictionary<string, string> GetCandidateMods()
{
// Get mods that are in the game folder.
var basePath = Platform.ResolvePath(Path.Combine(".", "mods"));
var mods = Directory.GetDirectories(basePath)
.ToDictionary(x => x.Substring(basePath.Length + 1));
// Get mods that are in the support folder.
var supportPath = Platform.ResolvePath(Path.Combine("^", "mods"));
if (!Directory.Exists(supportPath))
return mods;
foreach (var pair in Directory.GetDirectories(supportPath).ToDictionary(x => x.Substring(supportPath.Length + 1)))
mods.Add(pair.Key, pair.Value);
return mods;
}
}
}