Files
OpenRA/mods/cnc/chrome/ingame.yaml

1823 lines
46 KiB
YAML

Container@INGAME_ROOT:
Logic: LoadIngamePlayerOrObserverUILogic
Children:
LogicKeyListener@GLOBAL_KEYHANDLER:
Logic: MusicHotkeyLogic, ScreenshotHotkeyLogic, MuteHotkeyLogic
StopMusicKey: StopMusic
PauseMusicKey: PauseMusic
PrevMusicKey: PrevMusic
NextMusicKey: NextMusic
TakeScreenshotKey: TakeScreenshot
MuteAudioKey: ToggleMute
LogicKeyListener@WORLD_KEYHANDLER:
Logic: CycleBasesHotkeyLogic, CycleProductionActorsHotkeyLogic, CycleHarvestersHotkeyLogic, JumpToLastEventHotkeyLogic, JumpToSelectedActorsHotkeyLogic, ResetZoomHotkeyLogic, TogglePlayerStanceColorHotkeyLogic, CycleStatusBarsHotkeyLogic, PauseHotkeyLogic, RemoveFromControlGroupHotkeyLogic
RemoveFromControlGroupKey: RemoveFromControlGroup
CycleBasesKey: CycleBase
CycleProductionActorsKey: CycleProductionBuildings
CycleHarvestersKey: CycleHarvesters
JumpToLastEventKey: ToLastEvent
JumpToSelectedActorsKey: ToSelection
ResetZoomKey: ResetZoom
TogglePlayerStanceColorKey: TogglePlayerStanceColor
CycleStatusBarsKey: CycleStatusBars
PauseKey: Pause
Container@WORLD_ROOT:
Logic: LoadIngamePerfLogic
Children:
LogicTicker@DISCONNECT_WATCHER:
Logic: DisconnectWatcherLogic
Label@MISSION_TEXT:
X: WINDOW_RIGHT / 2 - 256
Y: 22
Width: 512
Height: 25
Font: Bold
Align: Center
Contrast: true
StrategicProgress@STRATEGIC_PROGRESS:
X: WINDOW_RIGHT / 2
Y: 40
Container@PERF_ROOT:
WorldInteractionController@INTERACTION_CONTROLLER:
Width: WINDOW_RIGHT
Height: WINDOW_BOTTOM
SelectAllKey: SelectAllUnits
SelectSameTypeKey: SelectUnitsByType
Container@PLAYER_ROOT:
Container@MENU_ROOT:
TooltipContainer@TOOLTIP_CONTAINER:
MouseAttachment@MOUSE_ATTATCHMENT:
Container@PERF_WIDGETS:
Logic: PerfDebugLogic
Children:
Label@PERF_TEXT:
X: WINDOW_RIGHT - 200
Y: WINDOW_BOTTOM - 70
Width: 170
Height: 40
Contrast: true
VAlign: Top
Background@GRAPH_BG:
X: 5
Y: WINDOW_BOTTOM - HEIGHT - 56
Width: 220
Height: 220
Background: panel-black
Children:
PerfGraph@GRAPH:
X: 10
Y: 10
Width: 200
Height: 200
Container@OBSERVER_WIDGETS:
Logic: MenuButtonsChromeLogic
Children:
ViewportController:
Width: WINDOW_RIGHT
Height: WINDOW_BOTTOM
TooltipContainer: TOOLTIP_CONTAINER
ZoomInKey: ZoomIn
ZoomOutKey: ZoomOut
ScrollUpKey: MapScrollUp
ScrollDownKey: MapScrollDown
ScrollLeftKey: MapScrollLeft
ScrollRightKey: MapScrollRight
JumpToTopEdgeKey: MapJumpToTopEdge
JumpToBottomEdgeKey: MapJumpToBottomEdge
JumpToLeftEdgeKey: MapJumpToLeftEdge
JumpToRightEdgeKey: MapJumpToRightEdge
BookmarkSaveKeyPrefix: MapBookmarkSave
BookmarkRestoreKeyPrefix: MapBookmarkRestore
BookmarkKeyCount: 4
Container@GAME_TIMER_BLOCK:
Logic: GameTimerLogic
X: WINDOW_RIGHT / 2 - WIDTH
Width: 100
Height: 55
Children:
LabelWithTooltip@GAME_TIMER:
Width: PARENT_RIGHT
Height: 30
Align: Center
Font: Title
Contrast: true
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP
Label@GAME_TIMER_STATUS:
Y: 35
Width: PARENT_RIGHT
Height: 15
Align: Center
Font: Bold
Contrast: true
LogicKeyListener@OBSERVER_KEY_LISTENER:
MenuButton@OPTIONS_BUTTON:
Key: escape
X: WINDOW_RIGHT - 260 - WIDTH
Y: 5
Width: 30
Height: 25
TooltipText: Menu
TooltipContainer: TOOLTIP_CONTAINER
DisableWorldSounds: true
Children:
Image:
X: 7
Y: 5
ImageCollection: order-icons
ImageName: options
Background@RADAR:
X: WINDOW_RIGHT - WIDTH - 5
Y: 5
Width: 256
Height: 256
Background: panel-gray
Children:
Radar:
X: 1
Y: 1
Width: PARENT_RIGHT - 2
Height: PARENT_BOTTOM - 2
VqaPlayer@PLAYER:
X: 1
Y: 1
Width: PARENT_RIGHT - 2
Height: PARENT_BOTTOM - 2
Skippable: false
Background@REPLAY_PLAYER:
Logic: ReplayControlBarLogic
X: WINDOW_RIGHT - WIDTH - 5
Y: 283
Width: 256
Height: 46
Background: panel-black
Visible: false
Children:
Button@BUTTON_PAUSE:
X: 16
Y: 10
Width: 26
Height: 26
Key: Pause
TooltipText: Pause
TooltipContainer: TOOLTIP_CONTAINER
IgnoreChildMouseOver: true
Children:
Image@IMAGE_PAUSE:
X: 5
Y: 5
Width: 16
Height: 16
ImageCollection: music
ImageName: pause
Button@BUTTON_PLAY:
X: 16
Y: 10
Width: 26
Height: 26
Key: Pause
TooltipText: Play
TooltipContainer: TOOLTIP_CONTAINER
IgnoreChildMouseOver: true
Children:
Image@IMAGE_PLAY:
X: 5
Y: 5
Width: 16
Height: 16
ImageCollection: music
ImageName: play
Button@BUTTON_SLOW:
X: 57
Y: 13
Width: 36
Height: 20
Key: ReplaySpeedSlow
TooltipText: Slow speed
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Text: 50%
Font: TinyBold
Button@BUTTON_REGULAR:
X: 57 + 48
Y: 13
Width: 38
Height: 20
Key: ReplaySpeedRegular
TooltipText: Regular speed
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Text: 100%
Font: TinyBold
Button@BUTTON_FAST:
X: 57 + 48 * 2
Y: 13
Width: 38
Height: 20
Key: ReplaySpeedFast
TooltipText: Fast speed
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Text: 200%
Font: TinyBold
Button@BUTTON_MAXIMUM:
X: 57 + 48 * 3
Y: 13
Width: 38
Height: 20
Key: ReplaySpeedMax
TooltipText: Maximum speed
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Text: MAX
Font: TinyBold
DropDownButton@SHROUD_SELECTOR:
Logic: ObserverShroudSelectorLogic
CombinedViewKey: ObserverCombinedView
WorldViewKey: ObserverWorldView
X: WINDOW_RIGHT - WIDTH - 5
Y: 260
Width: 256
Height: 25
Font: Bold
Children:
LogicKeyListener@SHROUD_KEYHANDLER:
Image@FLAG:
X: 4
Y: 4
Width: 32
Height: 16
Label@LABEL:
X: 40
Width: 60
Height: 25
Shadow: True
Label@NOFLAG_LABEL:
X: 5
Width: PARENT_RIGHT
Height: 25
Shadow: True
Container@INGAME_OBSERVERSTATS_BG:
Logic: ObserverStatsLogic
StatisticsNoneKey: StatisticsNone
StatisticsBasicKey: StatisticsBasic
StatisticsEconomyKey: StatisticsEconomy
StatisticsProductionKey: StatisticsProduction
StatisticsSupportPowersKey: StatisticsSupportPowers
StatisticsCombatKey: StatisticsCombat
StatisticsArmyKey: StatisticsArmy
StatisticsGraphKey: StatisticsGraph
StatisticsArmyGraphKey: StatisticsArmyGraph
X: 5
Y: 5
Width: 730
Height: 240
Children:
DropDownButton@STATS_DROPDOWN:
X: 0
Y: 0
Width: 185
Height: 25
Font: Bold
Children:
LogicKeyListener@STATS_DROPDOWN_KEYHANDLER:
Container@GRAPH_BG:
Y: 30
X: 0
Width: PARENT_RIGHT
Height: 24
Children:
Container@BASIC_STATS_HEADERS:
X: 0
Y: 0
Width: 705
Height: PARENT_BOTTOM
Children:
ColorBlock@HEADER_COLOR:
X: 0
Y: 0
Color: 00000090
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@HEADER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
TopLeftColor: 00000090
BottomLeftColor: 00000090
Width: 200
Height: PARENT_BOTTOM
Label@PLAYER_HEADER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Text: Player
Align: Left
Shadow: True
Label@CASH_HEADER:
X: 160
Y: 0
Width: 80
Height: PARENT_BOTTOM
Font: Bold
Text: Cash
Align: Right
Shadow: True
Label@POWER_HEADER:
X: 240
Y: 0
Width: 80
Height: PARENT_BOTTOM
Font: Bold
Text: Power
Align: Center
Shadow: True
Label@KILLS_HEADER:
X: 320
Y: 0
Width: 40
Height: PARENT_BOTTOM
Font: Bold
Text: Kills
Align: Right
Shadow: True
Label@DEATHS_HEADER:
X: 360
Y: 0
Width: 60
Height: PARENT_BOTTOM
Font: Bold
Text: Deaths
Align: Right
Shadow: True
Label@ASSETS_DESTROYED_HEADER:
X: 420
Y: 0
Width: 80
Height: PARENT_BOTTOM
Font: Bold
Text: Destroyed
Align: Right
Shadow: True
Label@ASSETS_LOST_HEADER:
X: 500
Y: 0
Width: 80
Height: PARENT_BOTTOM
Font: Bold
Text: Lost
Align: Right
Shadow: True
Label@EXPERIENCE_HEADER:
X: 580
Y: 0
Width: 60
Height: PARENT_BOTTOM
Font: Bold
Text: Score
Align: Right
Shadow: True
Label@ACTIONS_MIN_HEADER:
X: 640
Y: 0
Width: 60
Height: PARENT_BOTTOM
Font: Bold
Text: APM
Align: Right
Shadow: True
Container@ECONOMY_STATS_HEADERS:
X: 0
Y: 0
Width: 730
Height: PARENT_BOTTOM
Children:
ColorBlock@HEADER_COLOR:
X: 0
Y: 0
Color: 00000090
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@HEADER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
TopLeftColor: 00000090
BottomLeftColor: 00000090
Width: 200
Height: PARENT_BOTTOM
Label@PLAYER_HEADER:
X: 40
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Text: Player
Shadow: True
Label@CASH_HEADER:
X: 160
Width: 80
Height: PARENT_BOTTOM
Font: Bold
Text: Cash
Align: Right
Shadow: True
Label@INCOME_HEADER:
X: 240
Width: 80
Height: PARENT_BOTTOM
Font: Bold
Text: Income
Align: Right
Shadow: True
Label@ASSETS_HEADER:
X: 320
Width: 80
Height: PARENT_BOTTOM
Font: Bold
Text: Assets
Align: Right
Shadow: True
Label@EARNED_HEADER:
X: 400
Width: 80
Height: PARENT_BOTTOM
Font: Bold
Text: Earned
Align: Right
Shadow: True
Label@SPENT_HEADER:
X: 480
Width: 80
Height: PARENT_BOTTOM
Font: Bold
Text: Spent
Align: Right
Shadow: True
Label@HARVESTERS_HEADER:
X: 560
Width: 80
Height: PARENT_BOTTOM
Font: Bold
Text: Harvesters
Align: Right
Shadow: True
Label@DERRICKS_HEADER:
X: 650
Width: 75
Height: PARENT_BOTTOM
Font: Bold
Text: Oil Derricks
Align: Right
Shadow: True
Container@PRODUCTION_STATS_HEADERS:
X: 0
Y: 0
Width: 400
Height: PARENT_BOTTOM
Children:
ColorBlock@HEADER_COLOR:
X: 0
Y: 0
Color: 00000090
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@HEADER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
TopLeftColor: 00000090
BottomLeftColor: 00000090
Width: 200
Height: PARENT_BOTTOM
Label@PLAYER_HEADER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Text: Player
Align: Left
Shadow: True
Label@PRODUCTION_HEADER:
X: 160
Y: 0
Width: 100
Height: PARENT_BOTTOM
Font: Bold
Text: Production
Shadow: True
Container@SUPPORT_POWERS_HEADERS:
X: 0
Y: 0
Width: 400
Height: PARENT_BOTTOM
Children:
ColorBlock@HEADER_COLOR:
X: 0
Y: 0
Color: 00000090
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@HEADER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
TopLeftColor: 00000090
BottomLeftColor: 00000090
Width: 200
Height: PARENT_BOTTOM
Label@PLAYER_HEADER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Text: Player
Align: Left
Shadow: True
Label@SUPPORT_POWERS_HEADER:
X: 160
Y: 0
Width: 100
Height: PARENT_BOTTOM
Font: Bold
Text: Support Powers
Shadow: True
Container@ARMY_HEADERS:
X: 0
Y: 0
Width: 400
Height: PARENT_BOTTOM
Children:
ColorBlock@HEADER_COLOR:
X: 0
Y: 0
Color: 00000090
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@HEADER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
TopLeftColor: 00000090
BottomLeftColor: 00000090
Width: 200
Height: PARENT_BOTTOM
Label@PLAYER_HEADER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Text: Player
Align: Left
Shadow: True
Label@ARMY_HEADER:
X: 160
Y: 0
Width: 100
Height: PARENT_BOTTOM
Font: Bold
Text: Army
Shadow: True
Container@COMBAT_STATS_HEADERS:
X: 0
Y: 0
Width: 730
Height: PARENT_BOTTOM
Children:
ColorBlock@HEADER_COLOR:
X: 0
Y: 0
Color: 00000090
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@HEADER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
TopLeftColor: 00000090
BottomLeftColor: 00000090
Width: 200
Height: PARENT_BOTTOM
Label@PLAYER_HEADER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Text: Player
Align: Left
Shadow: True
Label@ASSETS_DESTROYED_HEADER:
X: 160
Y: 0
Width: 75
Height: PARENT_BOTTOM
Font: Bold
Text: Destroyed
Align: Right
Shadow: True
Label@ASSETS_LOST_HEADER:
X: 235
Y: 0
Width: 75
Height: PARENT_BOTTOM
Font: Bold
Text: Lost
Align: Right
Shadow: True
Label@UNITS_KILLED_HEADER:
X: 310
Y: 0
Width: 90
Height: PARENT_BOTTOM
Font: Bold
Text: Units Killed
Align: Right
Shadow: True
Label@UNITS_DEAD_HEADER:
X: 400
Y: 0
Width: 80
Height: PARENT_BOTTOM
Font: Bold
Text: Units Lost
Align: Right
Shadow: True
Label@BUILDINGS_KILLED_HEADER:
X: 480
Y: 0
Width: 85
Height: PARENT_BOTTOM
Font: Bold
Text: Bldg Killed
Align: Right
Shadow: True
Label@BUILDINGS_DEAD_HEADER:
X: 565
Y: 0
Width: 75
Height: PARENT_BOTTOM
Font: Bold
Text: Bldg Lost
Align: Right
Shadow: True
Label@ARMY_VALUE_HEADER:
X: 640
Y: 0
Width: 85
Height: PARENT_BOTTOM
Font: Bold
Text: Army Value
Align: Right
Shadow: True
ScrollPanel@PLAYER_STATS_PANEL:
X: 0
Y: 54
Width: PARENT_RIGHT
Height: 240
TopBottomSpacing: 0
BorderWidth: 0
Background:
ScrollbarWidth: 24
ScrollBar: Hidden
Children:
ScrollItem@TEAM_TEMPLATE:
X: 0
Y: 0
Width: 650 #PARENT_RIGHT - 35
Height: 24
Children:
ColorBlock@TEAM_COLOR:
X: 0
Y: 0
Color: 00000090
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@TEAM_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
TopLeftColor: 00000090
BottomLeftColor: 00000090
Width: 200
Height: PARENT_BOTTOM
Label@TEAM:
X: 10
Y: 0
Width: PARENT_RIGHT
Height: PARENT_BOTTOM
Font: Bold
Shadow: True
ScrollItem@BASIC_PLAYER_TEMPLATE:
X: 0
Y: 0
Width: 705
Height: 24
BaseName: scrollitem-nohover
Children:
ColorBlock@PLAYER_COLOR:
X: 0
Y: 0
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@PLAYER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
Width: 200
Height: PARENT_BOTTOM
Image@FLAG:
X: 5
Y: 4
Width: 35
Height: PARENT_BOTTOM - 4
ImageName: random
ImageCollection: flags
Label@PLAYER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Shadow: True
Label@CASH:
X: 160
Y: 0
Width: 80
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@POWER:
X: 240
Y: 0
Width: 80
Height: PARENT_BOTTOM
Align: Center
Shadow: True
Label@KILLS:
X: 320
Y: 0
Width: 40
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@DEATHS:
X: 360
Y: 0
Width: 60
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@ASSETS_DESTROYED:
X: 420
Y: 0
Width: 80
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@ASSETS_LOST:
X: 500
Y: 0
Width: 80
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@EXPERIENCE:
X: 580
Y: 0
Width: 60
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@ACTIONS_MIN:
X: 640
Y: 0
Width: 60
Height: PARENT_BOTTOM
Align: Right
Shadow: True
ScrollItem@ECONOMY_PLAYER_TEMPLATE:
X: 0
Y: 0
Width: 730
Height: 24
BaseName: scrollitem-nohover
Children:
ColorBlock@PLAYER_COLOR:
X: 0
Y: 0
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@PLAYER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
Width: 200
Height: PARENT_BOTTOM
Image@FLAG:
X: 5
Y: 4
Width: 35
Height: PARENT_BOTTOM - 4
ImageName: random
ImageCollection: flags
Label@PLAYER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Shadow: True
Label@CASH:
X: 160
Y: 0
Width: 80
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@INCOME:
X: 240
Y: 0
Width: 80
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@ASSETS:
X: 320
Y: 0
Width: 80
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@EARNED:
X: 400
Y: 0
Width: 80
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@SPENT:
X: 480
Y: 0
Width: 80
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@HARVESTERS:
X: 560
Y: 0
Width: 80
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@DERRICKS:
X: 650
Y: 0
Width: 75
Height: PARENT_BOTTOM
Align: Right
Shadow: True
ScrollItem@PRODUCTION_PLAYER_TEMPLATE:
X: 0
Y: 0
Width: 400
Height: 24
BaseName: scrollitem-nohover
Children:
ColorBlock@PLAYER_COLOR:
X: 0
Y: 0
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@PLAYER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
Width: 200
Height: PARENT_BOTTOM
Image@FLAG:
X: 5
Y: 4
Width: 35
Height: PARENT_BOTTOM - 4
ImageName: random
ImageCollection: flags
Label@PLAYER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Shadow: True
ObserverProductionIcons@PRODUCTION_ICONS:
X: 160
Y: 0
Width: 0
Height: PARENT_BOTTOM
TooltipContainer: TOOLTIP_CONTAINER
ScrollItem@SUPPORT_POWERS_PLAYER_TEMPLATE:
X: 0
Y: 0
Width: 400
Height: 24
BaseName: scrollitem-nohover
Children:
ColorBlock@PLAYER_COLOR:
X: 0
Y: 0
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@PLAYER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
Width: 200
Height: PARENT_BOTTOM
Image@FLAG:
X: 5
Y: 4
Width: 35
Height: PARENT_BOTTOM - 4
ImageName: random
ImageCollection: flags
Label@PLAYER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Shadow: True
ObserverSupportPowerIcons@SUPPORT_POWER_ICONS:
X: 160
Y: 0
Width: 0
Height: PARENT_BOTTOM
TooltipContainer: TOOLTIP_CONTAINER
ScrollItem@ARMY_PLAYER_TEMPLATE:
X: 0
Y: 0
Width: 400
Height: 24
BaseName: scrollitem-nohover
Children:
ColorBlock@PLAYER_COLOR:
X: 0
Y: 0
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@PLAYER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
Width: 200
Height: PARENT_BOTTOM
Image@FLAG:
X: 5
Y: 4
Width: 35
Height: PARENT_BOTTOM - 4
ImageName: random
ImageCollection: flags
Label@PLAYER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Shadow: True
ObserverArmyIcons@ARMY_ICONS:
X: 160
Y: 0
Width: 0
Height: PARENT_BOTTOM
TooltipContainer: TOOLTIP_CONTAINER
ScrollItem@COMBAT_PLAYER_TEMPLATE:
X: 0
Y: 0
Width: 730
Height: 24
BaseName: scrollitem-nohover
Children:
ColorBlock@PLAYER_COLOR:
X: 0
Y: 0
Width: PARENT_RIGHT - 200
Height: PARENT_BOTTOM
GradientColorBlock@PLAYER_GRADIENT:
X: PARENT_RIGHT - 200
Y: 0
Width: 200
Height: PARENT_BOTTOM
Image@FLAG:
X: 5
Y: 4
Width: 35
Height: PARENT_BOTTOM - 4
ImageName: random
ImageCollection: flags
Label@PLAYER:
X: 40
Y: 0
Width: 120
Height: PARENT_BOTTOM
Font: Bold
Shadow: True
Label@ASSETS_DESTROYED:
X: 160
Y: 0
Width: 75
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@ASSETS_LOST:
X: 235
Y: 0
Width: 75
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@UNITS_KILLED:
X: 310
Y: 0
Width: 90
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@UNITS_DEAD:
X: 400
Y: 0
Width: 80
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@BUILDINGS_KILLED:
X: 480
Y: 0
Width: 85
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@BUILDINGS_DEAD:
X: 565
Y: 0
Width: 75
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Label@ARMY_VALUE:
X: 640
Y: 0
Width: 85
Height: PARENT_BOTTOM
Align: Right
Shadow: True
Container@INCOME_GRAPH_CONTAINER:
X: 0
Y: 30
Width: PARENT_RIGHT
Height: PARENT_BOTTOM
Visible: False
Children:
ColorBlock@GRAPH_BACKGROUND:
X: 0
Y: 0
Width: PARENT_RIGHT
Height: PARENT_BOTTOM
Color: 00000090
LineGraph@INCOME_GRAPH:
X: 0
Y: 0
Width: PARENT_RIGHT - 5
Height: PARENT_BOTTOM
ValueFormat: ${0}
YAxisValueFormat: ${0:F0}
XAxisSize: 40
XAxisTicksPerLabel: 2
XAxisLabel: Game Minute
YAxisLabel: Earnings
LabelFont: TinyBold
AxisFont: TinyBold
Container@ARMY_VALUE_GRAPH_CONTAINER:
X: 0
Y: 30
Width: PARENT_RIGHT
Height: PARENT_BOTTOM
Visible: False
Children:
ColorBlock@GRAPH_BACKGROUND:
X: 0
Y: 0
Width: PARENT_RIGHT
Height: PARENT_BOTTOM
Color: 00000090
LineGraph@ARMY_VALUE_GRAPH:
X: 0
Y: 0
Width: PARENT_RIGHT - 5
Height: PARENT_BOTTOM
ValueFormat: ${0}
YAxisValueFormat: ${0:F0}
XAxisSize: 40
XAxisTicksPerLabel: 2
XAxisLabel: Game Minute
YAxisLabel: Army Value
LabelFont: TinyBold
AxisFont: TinyBold
Container@PLAYER_WIDGETS:
Children:
ViewportController:
Width: WINDOW_RIGHT
Height: WINDOW_BOTTOM
TooltipTemplate: WORLD_TOOLTIP_FACTIONSUFFIX
TooltipContainer: TOOLTIP_CONTAINER
ZoomInKey: ZoomIn
ZoomOutKey: ZoomOut
ScrollUpKey: MapScrollUp
ScrollDownKey: MapScrollDown
ScrollLeftKey: MapScrollLeft
ScrollRightKey: MapScrollRight
JumpToTopEdgeKey: MapJumpToTopEdge
JumpToBottomEdgeKey: MapJumpToBottomEdge
JumpToLeftEdgeKey: MapJumpToLeftEdge
JumpToRightEdgeKey: MapJumpToRightEdge
BookmarkSaveKeyPrefix: MapBookmarkSave
BookmarkRestoreKeyPrefix: MapBookmarkRestore
BookmarkKeyCount: 4
LogicKeyListener@CONTROLGROUP_KEYHANDLER:
Logic: ControlGroupLogic
LogicTicker@SIDEBAR_TICKER:
Container@SUPPORT_POWERS:
Logic: SupportPowerBinLogic
X: 10
Y: 10
Children:
Container@PALETTE_BACKGROUND:
Children:
Background@ICON_TEMPLATE:
Logic: AddFactionSuffixLogic
Width: 66
Height: 50
ClickThrough: false
Background: panel-black
SupportPowers@SUPPORT_PALETTE:
X: 1
Y: 1
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SUPPORT_POWER_TOOLTIP_FACTIONSUFFIX
ReadyText: Ready
HoldText: On Hold
HotkeyPrefix: SupportPower
HotkeyCount: 6
Image@COMMAND_BAR_BACKGROUND:
X: 5
Y: WINDOW_BOTTOM - HEIGHT - 5
Width: 494
Height: 44
ImageCollection: sidebar
ImageName: background-commandbar
ClickThrough: False
Container@COMMAND_BAR:
Logic: CommandBarLogic
HighlightOnButtonPress: True
X: 14
Y: WINDOW_BOTTOM - HEIGHT - 14
Width: 311
Height: 26
Children:
LogicKeyListener@MODIFIER_OVERRIDES:
WorldButton@ATTACK_MOVE:
Logic: AddFactionSuffixLogic
X: 0
Y: 0
Width: 38
Height: 26
Background: chrome-button-background
Key: AttackMove
DisableKeySound: true
TooltipText: Attack Move
TooltipDesc: Selected units will move to the desired location\nand attack any enemies they encounter en route.\n\nHold {(Ctrl)} while targeting to order an Assault Move\nthat attacks any units or structures encountered en route.\n\nLeft-click icon then right-click on target location.
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_WITH_DESC_HIGHLIGHT_TOOLTIP_FACTIONSUFFIX
Children:
Image@ICON:
X: 7
Y: 1
ImageCollection: command-icons
ImageName: attack-move
Image@SEPARATOR:
Logic: AddFactionSuffixLogic
X: 38
Y: 2
ImageCollection: chrome-button
ImageName: separator
WorldButton@FORCE_MOVE:
Logic: AddFactionSuffixLogic
X: 39
Y: 0
Width: 38
Height: 26
Background: chrome-button-background
DisableKeySound: true
TooltipText: Force Move
TooltipDesc: Selected units will move to the desired location\n - Default activity for the target is suppressed\n - Vehicles will attempt to crush enemies at the target location\n - Helicopters will land at the target location\n\nLeft-click icon then right-click on target.\nHold {(Alt)} to activate temporarily while commanding units.
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_WITH_DESC_HIGHLIGHT_TOOLTIP_FACTIONSUFFIX
Children:
Image@ICON:
X: 7
Y: 1
ImageCollection: command-icons
ImageName: force-move
Image@SEPARATOR:
Logic: AddFactionSuffixLogic
X: 38
Y: 2
ImageCollection: chrome-button
ImageName: separator
WorldButton@FORCE_ATTACK:
Logic: AddFactionSuffixLogic
X: 78
Y: 0
Width: 38
Height: 26
Background: chrome-button-background
DisableKeySound: true
TooltipText: Force Attack
TooltipDesc: Selected units will attack the targeted unit or location\n - Default activity for the target is suppressed\n - Allows targeting of own or ally forces\n - Long-range artillery units will always target the\n location, ignoring units and buildings\n\nLeft-click icon then right-click on target.\nHold {(Ctrl)} to activate temporarily while commanding units.
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_WITH_DESC_HIGHLIGHT_TOOLTIP_FACTIONSUFFIX
Children:
Image@ICON:
X: 7
Y: 1
ImageCollection: command-icons
ImageName: force-attack
Image@SEPARATOR:
Logic: AddFactionSuffixLogic
X: 38
Y: 2
ImageCollection: chrome-button
ImageName: separator
WorldButton@GUARD:
Logic: AddFactionSuffixLogic
X: 117
Y: 0
Width: 38
Height: 26
Background: chrome-button-background
Key: Guard
DisableKeySound: true
TooltipText: Guard
TooltipDesc: Selected units will follow the targeted unit.\n\nLeft-click icon then right-click on target unit.
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
Children:
Image@ICON:
X: 7
Y: 1
ImageCollection: command-icons
ImageName: guard
Image@SEPARATOR:
Logic: AddFactionSuffixLogic
X: 38
Y: 2
ImageCollection: chrome-button
ImageName: separator
WorldButton@DEPLOY:
Logic: AddFactionSuffixLogic
X: 156
Y: 0
Width: 38
Height: 26
Background: chrome-button-background
Key: Deploy
DisableKeyRepeat: true
DisableKeySound: true
TooltipText: Deploy
TooltipDesc: Selected units will perform their default deploy activity\n - MCVs will unpack into a Construction Yard\n - Construction Yards will re-pack into a MCV\n - Transports will unload their passengers\n\nActs immediately on selected units.
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
Children:
Image@ICON:
X: 7
Y: 1
ImageCollection: command-icons
ImageName: deploy
Image@SEPARATOR:
Logic: AddFactionSuffixLogic
X: 38
Y: 2
ImageCollection: chrome-button
ImageName: separator
WorldButton@SCATTER:
Logic: AddFactionSuffixLogic
X: 195
Y: 0
Width: 38
Height: 26
Background: chrome-button-background
Key: Scatter
DisableKeyRepeat: true
DisableKeySound: true
TooltipText: Scatter
TooltipDesc: Selected units will stop their current activity\nand move to a nearby location.\n\nActs immediately on selected units.
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
Children:
Image@ICON:
X: 7
Y: 1
ImageCollection: command-icons
ImageName: scatter
Image@SEPARATOR:
Logic: AddFactionSuffixLogic
X: 38
Y: 2
ImageCollection: chrome-button
ImageName: separator
WorldButton@STOP:
Logic: AddFactionSuffixLogic
X: 234
Y: 0
Width: 38
Height: 26
Background: chrome-button-background
Key: Stop
DisableKeyRepeat: true
DisableKeySound: true
TooltipText: Stop
TooltipDesc: Selected units will stop their current activity.\n\nActs immediately on selected units.
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
Children:
Image@ICON:
X: 7
Y: 1
ImageCollection: command-icons
ImageName: stop
Image@SEPARATOR:
Logic: AddFactionSuffixLogic
X: 38
Y: 2
ImageCollection: chrome-button
ImageName: separator
WorldButton@QUEUE_ORDERS:
Logic: AddFactionSuffixLogic
X: 273
Y: 0
Width: 38
Height: 26
Background: chrome-button-background
DisableKeySound: true
TooltipText: Waypoint Mode
TooltipDesc: Use Waypoint Mode to give multiple linking commands\nto the selected units. Units will execute the commands\nimmediately upon receiving them.\n\nLeft-click icon then give commands in the game world.\nHold {(Shift)} to activate temporarily while commanding units.
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_WITH_DESC_HIGHLIGHT_TOOLTIP_FACTIONSUFFIX
Children:
Image@ICON:
X: 7
Y: 1
ImageCollection: command-icons
ImageName: queue-orders
Container@STANCE_BAR:
Logic: StanceSelectorLogic
X: 335
Y: WINDOW_BOTTOM - HEIGHT - 14
Width: 155
Height: 26
Children:
WorldButton@STANCE_ATTACKANYTHING:
Logic: AddFactionSuffixLogic
X: 0
Y: 0
Width: 38
Height: 26
Background: chrome-button-background
Key: StanceAttackAnything
DisableKeyRepeat: true
DisableKeySound: true
TooltipText: Attack Anything Stance
TooltipDesc: Set the selected units to Attack Anything stance:\n - Units will attack enemy units and structures on sight\n - Units will pursue attackers across the battlefield
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
Children:
Image@ICON:
X: 11
Y: 5
ImageCollection: stance-icons
ImageName: attack-anything
Image@SEPARATOR:
Logic: AddFactionSuffixLogic
X: 38
Y: 2
ImageCollection: chrome-button
ImageName: separator
WorldButton@STANCE_DEFEND:
Logic: AddFactionSuffixLogic
X: 39
Y: 0
Width: 38
Height: 26
Background: chrome-button-background
Key: StanceDefend
DisableKeyRepeat: true
DisableKeySound: true
TooltipText: Defend Stance
TooltipDesc: Set the selected units to Defend stance:\n - Units will attack enemy units on sight\n - Units will not move or pursue enemies
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
Children:
Image@ICON:
X: 11
Y: 5
ImageCollection: stance-icons
ImageName: defend
Image@SEPARATOR:
Logic: AddFactionSuffixLogic
X: 38
Y: 2
ImageCollection: chrome-button
ImageName: separator
WorldButton@STANCE_RETURNFIRE:
Logic: AddFactionSuffixLogic
X: 78
Y: 0
Width: 38
Height: 26
Background: chrome-button-background
Key: StanceReturnFire
DisableKeyRepeat: true
DisableKeySound: true
TooltipText: Return Fire Stance
TooltipDesc: Set the selected units to Return Fire stance:\n - Units will retaliate against enemies that attack them\n - Units will not move or pursue enemies
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
Children:
Image@ICON:
X: 11
Y: 5
ImageCollection: stance-icons
ImageName: return-fire
Image@SEPARATOR:
Logic: AddFactionSuffixLogic
X: 38
Y: 2
ImageCollection: chrome-button
ImageName: separator
WorldButton@STANCE_HOLDFIRE:
Logic: AddFactionSuffixLogic
X: 117
Y: 0
Width: 38
Height: 26
Background: chrome-button-background
Key: StanceHoldFire
DisableKeyRepeat: true
DisableKeySound: true
TooltipText: Hold Fire Stance
TooltipDesc: Set the selected units to Hold Fire stance:\n - Units will not fire upon enemies\n - Units will not move or pursue enemies
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
Children:
Image@ICON:
X: 11
Y: 5
ImageCollection: stance-icons
ImageName: hold-fire
Image@SIDEBAR_BACKGROUND:
X: WINDOW_RIGHT - WIDTH - 5
Y: 5
Width: 230
Height: 291
ImageCollection: sidebar
ImageName: background-sidebar
ClickThrough: false
Children:
Container@TOP_BUTTONS:
Logic: MenuButtonsChromeLogic
X: 18
Y: 1
Children:
WorldButton@SELL_BUTTON:
Logic: SellOrderButtonLogic, AddFactionSuffixLogic
X: 0
Width: 28
Height: 26
Background: chrome-button-background
Key: Sell
TooltipText: Sell
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
VisualHeight: 0
Children:
Image@ICON:
X: 6
Y: 5
ImageCollection: order-icons
Image@SEPARATOR:
Logic: AddFactionSuffixLogic
X: 28
Y: 2
ImageCollection: chrome-button
ImageName: separator
WorldButton@REPAIR_BUTTON:
Logic: RepairOrderButtonLogic, AddFactionSuffixLogic
X: 29
Width: 28
Height: 26
Background: chrome-button-background
Key: Repair
TooltipText: Repair
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
VisualHeight: 0
Children:
Image@ICON:
X: 6
Y: 5
ImageCollection: order-icons
Image@SEPARATOR:
Logic: AddFactionSuffixLogic
X: 28
Y: 2
ImageCollection: chrome-button
ImageName: separator
WorldButton@BEACON_BUTTON:
Logic: BeaconOrderButtonLogic, AddFactionSuffixLogic
X: 58
Width: 28
Height: 26
Background: chrome-button-background
Key: PlaceBeacon
TooltipText: Place Beacon
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
VisualHeight: 0
Children:
Image@ICON:
X: 6
Y: 5
ImageCollection: order-icons
MenuButton@OPTIONS_BUTTON:
Logic: AddFactionSuffixLogic
Key: escape
X: 156
Width: 38
Height: 26
Background: chrome-button-background
TooltipText: Options
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
DisableWorldSounds: true
VisualHeight: 0
Children:
Image@ICON:
X: 11
Y: 5
ImageCollection: order-icons
ImageName: options
Container@RADAR:
Logic: IngameRadarDisplayLogic
X: 18
Y: 39
Children:
LogicTicker@RADAR_TICKER:
ColorBlock@RADAR_FADETOBLACK:
Width: 194
Height: 194
Image@RADAR_LOGO:
Logic: AddFactionSuffixLogic
X: 31
Y: 31
ImageCollection: chrome-radar
ImageName: logo
Radar@RADAR_MINIMAP:
WorldInteractionController: INTERACTION_CONTROLLER
Width: 194
Height: 194
SoundUp: RadarUp
SoundDown: RadarDown
VqaPlayer@PLAYER:
Width: 194
Height: 194
Skippable: false
Container@POWERBAR_PANEL:
Logic: IngamePowerBarLogic
X: 0
Y: 51
Width: 10
Height: 190
Children:
ResourceBar@POWERBAR:
Width: 9
Height: PARENT_BOTTOM - 2
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP_FACTIONSUFFIX
IndicatorImage: indicator-left
Image@POWERBAR_PANEL:
ImageCollection: vertical-bars
ImageName: power
Container@SILOBAR_PANEL:
Logic: IngameSiloBarLogic
X: 219
Y: 51
Width: 10
Height: 190
Children:
ResourceBar@SILOBAR:
X: 1
Width: 9
Height: PARENT_BOTTOM - 2
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP_FACTIONSUFFIX
IndicatorImage: indicator-right
Image@SILOBAR_PANEL:
ImageCollection: vertical-bars
ImageName: silo
Label@GAME_TIMER:
Logic: GameTimerLogic
X: 0
Y: 234
Width: PARENT_RIGHT
Height: 22
Align: Center
Font: TinyBold
WorldLabelWithTooltip@POWER:
Logic: IngamePowerCounterLogic
X: 35
Y: 234
Width: 50
Height: 22
Font: Bold
Text: {0}
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP_FACTIONSUFFIX
Children:
Image@POWER_ICON:
X: 0 - 16
Y: 3
ImageCollection: power-icons
ImageName: power-normal
WorldLabelWithTooltip@CASH:
Logic: IngameCashCounterLogic
X: PARENT_RIGHT - WIDTH - 35
Y: 234
Width: 50
Height: 22
Align: Right
Font: Bold
Text: {0}
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP_FACTIONSUFFIX
Children:
Image@CASH_ICON:
X: PARENT_RIGHT
Y: 3
ImageCollection: cash-icons
ImageName: cash-normal
Container@PRODUCTION_TYPES:
X: 18
Y: 267
Width: 194
Height: 26
Children:
ProductionTypeButton@BUILDING:
Logic: AddFactionSuffixLogic
Width: 38
Height: 26
Background: chrome-button-background
TooltipText: Buildings
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
ProductionGroup: Building
Key: ProductionTypeBuilding
Children:
Image@ICON:
X: 11
Y: 5
ImageCollection: production-icons
Image@SEPARATOR:
Logic: AddFactionSuffixLogic
X: 38
Y: 2
ImageCollection: chrome-button
ImageName: separator
ProductionTypeButton@DEFENCE:
Logic: AddFactionSuffixLogic
X: 39
Width: 38
Height: 26
Background: chrome-button-background
TooltipText: Support
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
ProductionGroup: Defence
Key: ProductionTypeDefense
Children:
Image@ICON:
X: 11
Y: 5
ImageCollection: production-icons
Image@SEPARATOR:
Logic: AddFactionSuffixLogic
X: 38
Y: 2
ImageCollection: chrome-button
ImageName: separator
ProductionTypeButton@INFANTRY:
Logic: AddFactionSuffixLogic
X: 78
Width: 38
Height: 26
Background: chrome-button-background
TooltipText: Infantry
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
ProductionGroup: Infantry
Key: ProductionTypeInfantry
Children:
Image@ICON:
X: 11
Y: 5
ImageCollection: production-icons
Image@SEPARATOR:
Logic: AddFactionSuffixLogic
X: 38
Y: 2
ImageCollection: chrome-button
ImageName: separator
ProductionTypeButton@VEHICLE:
Logic: AddFactionSuffixLogic
X: 117
Width: 38
Height: 26
Background: chrome-button-background
TooltipText: Vehicles
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
ProductionGroup: Vehicle
Key: ProductionTypeVehicle
Children:
Image@ICON:
X: 11
Y: 5
ImageCollection: production-icons
Image@SEPARATOR:
Logic: AddFactionSuffixLogic
X: 38
Y: 2
ImageCollection: chrome-button
ImageName: separator
ProductionTypeButton@AIRCRAFT:
Logic: AddFactionSuffixLogic
X: 156
Width: 38
Height: 26
Background: chrome-button-background
TooltipText: Aircraft
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_TOOLTIP_FACTIONSUFFIX
ProductionGroup: Aircraft
Key: ProductionTypeAircraft
Children:
Image@ICON:
X: 11
Y: 5
ImageCollection: production-icons
Container@PRODUCTION_BACKGROUND:
X: WINDOW_RIGHT - 5 - 18 - 194
Y: 319
Children:
Background@ICON_TEMPLATE:
Logic: AddFactionSuffixLogic
Width: 66
Height: 50
Background: panel-black
ProductionPalette@PRODUCTION_PALETTE:
X: WINDOW_RIGHT - 5 - 17 - 194
Y: 320
Width: 192
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: PRODUCTION_TOOLTIP_FACTIONSUFFIX
ReadyText: Ready
HoldText: On Hold
HotkeyPrefix: Production
HotkeyCount: 24
ProductionTabs@PRODUCTION_TABS:
Logic: AddFactionSuffixLogic, ProductionTabsLogic
PaletteWidget: PRODUCTION_PALETTE
TypesContainer: PRODUCTION_TYPES
BackgroundContainer: PRODUCTION_BACKGROUND
PreviousProductionTabKey: PreviousProductionTab
NextProductionTabKey: NextProductionTab
X: WINDOW_RIGHT - 5 - 18 - 194
Y: 299
Width: 194
Height: 20
Background@FMVPLAYER:
Width: WINDOW_RIGHT
Height: WINDOW_BOTTOM
Background: panel-allblack
Children:
VqaPlayer@PLAYER:
X: 0
Y: 0
Width: WINDOW_RIGHT
Height: WINDOW_BOTTOM