Files
OpenRA/OpenRa.FileFormats/Terrain.cs

77 lines
1.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Drawing;
namespace OpenRa.FileFormats
{
public class Terrain
{
public readonly int Width;
public readonly int Height;
public readonly int XDim;
public readonly int YDim;
public readonly int NumTiles;
readonly byte[] index;
readonly List<Bitmap> TileBitmaps = new List<Bitmap>();
public Terrain( Stream stream, Palette pal )
{
BinaryReader reader = new BinaryReader( stream );
Width = reader.ReadUInt16();
Height = reader.ReadUInt16();
if( Width != 24 || Height != 24 )
throw new InvalidDataException();
NumTiles = reader.ReadUInt16();
reader.ReadUInt16();
XDim = reader.ReadUInt16();
YDim = reader.ReadUInt16();
uint FileSize = reader.ReadUInt32();
uint ImgStart = reader.ReadUInt32();
reader.ReadUInt32();
reader.ReadUInt32();
int IndexEnd = reader.ReadInt32();
reader.ReadUInt32();
int IndexStart = reader.ReadInt32();
stream.Position = IndexStart;
index = new byte[ IndexEnd - IndexStart ];
stream.Read( index, 0, IndexEnd - IndexStart );
for( int i = 0 ; i < index.Length ; i++ )
{
if( index[ i ] != 255 )
{
byte[] tileData = new byte[ 24 * 24 ];
stream.Position = ImgStart + index[ i ] * 24 * 24;
stream.Read( tileData, 0, 24 * 24 );
TileBitmaps.Add( BitmapBuilder.FromBytes( tileData, 24, 24, pal ) );
}
else
TileBitmaps.Add( null );
}
}
public Bitmap GetTile( int index )
{
return TileBitmaps[ index ];
}
public Bitmap[ , ] GetTiles( int tileNum )
{
int startIndex = tileNum * XDim * YDim;
Bitmap[ , ] ret = new Bitmap[ XDim, YDim ];
for( int x = 0 ; x < XDim ; x++ )
for( int y = 0 ; y < YDim ; y++ )
ret[ x, y ] = GetTile( startIndex + x + XDim * y );
return ret;
}
}
}