Files
OpenRA/OpenRA.Mods.Common/Traits/Render/WithHarvestAnimation.cs
2020-05-21 13:01:04 +02:00

55 lines
1.9 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Activities;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Render
{
public class WithHarvestAnimationInfo : TraitInfo, Requires<WithSpriteBodyInfo>, Requires<HarvesterInfo>
{
[SequenceReference]
[Desc("Displayed while harvesting.")]
public readonly string HarvestSequence = "harvest";
[Desc("Which sprite body to play the animation on.")]
public readonly string Body = "body";
public override object Create(ActorInitializer init) { return new WithHarvestAnimation(init, this); }
}
public class WithHarvestAnimation : INotifyHarvesterAction
{
public readonly WithHarvestAnimationInfo Info;
readonly WithSpriteBody wsb;
public WithHarvestAnimation(ActorInitializer init, WithHarvestAnimationInfo info)
{
Info = info;
wsb = init.Self.TraitsImplementing<WithSpriteBody>().Single(w => w.Info.Name == Info.Body);
}
void INotifyHarvesterAction.Harvested(Actor self, ResourceType resource)
{
var sequence = wsb.NormalizeSequence(self, Info.HarvestSequence);
if (wsb.DefaultAnimation.HasSequence(sequence) && wsb.DefaultAnimation.CurrentSequence.Name != sequence)
wsb.PlayCustomAnimation(self, sequence);
}
void INotifyHarvesterAction.Docked() { }
void INotifyHarvesterAction.Undocked() { }
void INotifyHarvesterAction.MovingToResources(Actor self, CPos targetCell) { }
void INotifyHarvesterAction.MovingToRefinery(Actor self, Actor refineryActor) { }
void INotifyHarvesterAction.MovementCancelled(Actor self) { }
}
}