Files
OpenRA/OpenRA.Game/Primitives/ObservableCollection.cs

60 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
namespace OpenRA.Primitives
{
public class ObservableCollection<T> : Collection<T>, IObservableCollection
{
public event Action<object> OnAdd = k => { };
public event Action<object> OnRemove = k => { };
public event Action<int> OnRemoveAt = i => { };
public event Action<object, object> OnSet = (o, n) => { };
public event Action OnRefresh = () => { };
public ObservableCollection() { }
public ObservableCollection(IList<T> list) : base(list) { }
protected override void SetItem(int index, T item)
{
var old = this[index];
base.SetItem(index, item);
OnSet(old, item);
}
protected override void InsertItem(int index, T item)
{
base.InsertItem(index, item);
OnAdd(item);
}
protected override void ClearItems()
{
base.ClearItems();
OnRefresh();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
OnRemoveAt(index);
}
public IEnumerable ObservedItems
{
get { return Items; }
}
}
}