Files
OpenRA/mods/ra/rules/fakes.yaml
Mustafa Alperen Seki f7be6d4d51 Added Fake Power Plants
2016-03-23 21:10:15 +02:00

286 lines
5.1 KiB
YAML

FACF:
Inherits: ^FakeBuilding
Buildable:
BuildPaletteOrder: 940
Queue: Defense
Prerequisites: ~structures.france, ~techlevel.medium
Tooltip:
Icon: fake-icon
Name: Fake Construction Yard
Description: Looks like a Construction Yard.
GenericName: Construction Yard
GenericVisibility: Enemy
GenericStancePrefix: False
Building:
Footprint: xxx xxx xxx
Dimensions: 3,3
Bib:
RenderSprites:
Image: FACT
Valued:
Cost: 250
Health:
HP: 1500
Armor:
Type: Wood
FPWR:
Inherits: ^FakeBuilding
Buildable:
BuildPaletteOrder: 880
Queue: Defense
Prerequisites: ~structures.france, ~techlevel.infonly
Tooltip:
Icon: fake-icon
Name: Fake Power Plant
Description: Looks like a Power Plant.
GenericName: Power Plant
GenericVisibility: Enemy
GenericStancePrefix: False
Building:
Footprint: xx xx
Dimensions: 2,2
Health:
HP: 400
Armor:
Type: Wood
Bib:
RenderSprites:
Image: POWR
Valued:
Cost: 30
FAPW:
Inherits: ^FakeBuilding
Buildable:
BuildPaletteOrder: 890
Queue: Defense
Prerequisites: ~structures.france, ~techlevel.medium
Tooltip:
Icon: fake-icon
Name: Fake Advanced Power Plant
Description: Looks like an Advanced Power Plant.
GenericName: Advanced Power Plant
GenericVisibility: Enemy
GenericStancePrefix: False
Building:
Footprint: ___ xxx xxx
Dimensions: 3,3
Health:
HP: 700
Armor:
Type: Wood
Bib:
RenderSprites:
Image: APWR
Valued:
Cost: 60
WEAF:
Inherits: ^FakeBuilding
Buildable:
BuildPaletteOrder: 920
Prerequisites: ~structures.france, ~techlevel.medium
Queue: Defense
Tooltip:
Icon: fake-icon
Name: Fake War Factory
Description: Looks like a War Factory.
GenericName: War Factory
GenericVisibility: Enemy
GenericStancePrefix: False
Building:
Footprint: xxx xxx
Dimensions: 3,2
Bib:
RenderSprites:
Image: WEAP
WithProductionDoorOverlay:
Sequence: build-top
Valued:
Cost: 200
Health:
HP: 1500
Armor:
Type: Wood
SYRF:
Inherits: ^FakeBuilding
Buildable:
BuildPaletteOrder: 900
Queue: Defense
Prerequisites: ~structures.france, ~techlevel.medium
Tooltip:
Icon: fake-icon
Name: Fake Shipyard
Description: Looks like a Shipyard.
GenericName: Shipyard
GenericVisibility: Enemy
GenericStancePrefix: False
Targetable:
TargetTypes: Ground, Water, Structure
Building:
Footprint: xxx xxx xxx
Dimensions: 3,3
Adjacent: 8
TerrainTypes: Water
RenderSprites:
Image: SYRD
Valued:
Cost: 100
Health:
HP: 1000
Armor:
Type: Light
EditorTilesetFilter:
ExcludeTilesets: INTERIOR
SPEF:
Inherits: ^FakeBuilding
Targetable:
TargetTypes: Ground, Water, Structure
Buildable:
BuildPaletteOrder: 910
Queue: Defense
Prerequisites: ~disabled
Tooltip:
Icon: fake-icon
Name: Fake Sub Pen
Description: Looks like a Sub Pen.
GenericName: Sub Pen
GenericVisibility: Enemy
GenericStancePrefix: False
Building:
Footprint: xxx xxx xxx
Dimensions: 3,3
Adjacent: 8
TerrainTypes: Water
RenderSprites:
Image: SPEN
Valued:
Cost: 100
Health:
HP: 1000
Armor:
Type: Light
EditorTilesetFilter:
ExcludeTilesets: INTERIOR
DOMF:
Inherits: ^FakeBuilding
Tooltip:
Icon: fake-icon
Name: Fake Radar Dome
Description: Looks like a Radar Dome.
GenericName: Radar Dome
GenericVisibility: Enemy
GenericStancePrefix: False
Buildable:
BuildPaletteOrder: 930
Queue: Defense
Prerequisites: ~structures.france, ~techlevel.medium
Building:
Footprint: xx xx
Dimensions: 2,2
Bib:
RenderSprites:
Image: DOME
Valued:
Cost: 180
Health:
HP: 1000
Armor:
Type: Wood
RequiresPower:
DisabledOverlay:
ATEF:
Inherits: ^FakeBuilding
Tooltip:
Icon: fake-icon
Name: Fake Allied Tech Center
Description: Looks like an Allied Tech Center.
GenericName: Allied Tech Center
GenericVisibility: Enemy
GenericStancePrefix: False
Buildable:
BuildPaletteOrder: 940
Queue: Defense
Prerequisites: ~structures.france, ~techlevel.high
Building:
Footprint: xx xx
Dimensions: 2,2
Bib:
RenderSprites:
Image: ATEK
Valued:
Cost: 150
Health:
HP: 400
Armor:
Type: Wood
RequiresPower:
DisabledOverlay:
PDOF:
Inherits: ^FakeBuilding
Tooltip:
Icon: fake-icon
Name: Fake Chronosphere
Description: Looks like a Chronosphere.
GenericName: Chronosphere
GenericVisibility: Enemy
GenericStancePrefix: False
Buildable:
BuildPaletteOrder: 950
Queue: Defense
Prerequisites: ~structures.france, ~techlevel.unrestricted
BuildLimit: 1
Building:
Footprint: xx xx
Dimensions: 2,2
RenderSprites:
Image: PDOX
Bib:
HasMinibib: Yes
Valued:
Cost: 150
Health:
HP: 1000
Armor:
Type: Wood
Explodes:
DamageThreshold: 50
RequiresPower:
DisabledOverlay:
MSLF:
Inherits: ^FakeBuilding
Tooltip:
Icon: fake-icon
Name: Fake Missile Silo
Description: Looks like a Missile Silo.
GenericName: Missile Silo
GenericVisibility: Enemy
GenericStancePrefix: False
Buildable:
BuildPaletteOrder: 960
Queue: Defense
Prerequisites: ~structures.france, ~techlevel.unrestricted
BuildLimit: 1
Building:
Footprint: xx
Dimensions: 2,1
RenderSprites:
Image: MSLO
Valued:
Cost: 250
Health:
HP: 1000
Armor:
Type: Wood
Explodes:
DamageThreshold: 50
RequiresPower:
DisabledOverlay: