Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
b95cd0c91f8a1a81f400fbd2231bf256d1aa30af
OpenRA/OpenRA.Mods.RA/Player
History
Paul Chote 7bce2017c3 Simplify and increase robustness of Shroud et al. Fixes #3440.
2013-06-22 13:15:27 +12:00
..
ActorGroupProxy.cs
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
AllyRepair.cs
fixed #1232 -- bots repair their own damaged buildings
2011-10-31 09:10:01 +13:00
BaseAttackNotifier.cs
notifications (formerly EVAalerts) centralized and race specific
2012-07-01 14:39:30 +12:00
ClassicProductionQueue.cs
Fix BuildTimeSpeedReduction being one step (building) too early with build speed reduction
2013-06-13 18:31:30 -06:00
HarvesterAttackNotifier.cs
notifications (formerly EVAalerts) centralized and race specific
2012-07-01 14:39:30 +12:00
PlaceBuilding.cs
validate building placement in ResolveOrder as well
2013-05-18 15:47:11 +12:00
PlayerStatistics.cs
Simplify and increase robustness of Shroud et al. Fixes #3440.
2013-06-22 13:15:27 +12:00
ProductionQueue.cs
radoc tidy
2013-03-22 18:12:47 +13:00
TechTree.cs
Added Buildable->BuildLimit option to limit the number of actors a player can build of the type
2013-01-09 07:54:01 +13:00
Powered by Gitea Version: 1.25.1 Page: 253ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API