Files
OpenRA/OpenRA.Mods.RA/Widgets/Logic/ObserverStatsLogic.cs

116 lines
4.0 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Linq;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Network;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class ObserverStatsLogic
{
ContainerWidget basicStats;
ScrollPanelWidget playersPanel;
ScrollItemWidget basicPlayerTemplate;
ScrollItemWidget teamTemplate;
[ObjectCreator.UseCtor]
public ObserverStatsLogic(World world, Widget widget)
{
basicStats = widget.Get<ContainerWidget>("BASIC_STATS");
playersPanel = widget.Get<ScrollPanelWidget>("PLAYERS_PANEL");
basicPlayerTemplate = playersPanel.Get<ScrollItemWidget>("BASIC_PLAYER_TEMPLATE");
teamTemplate = playersPanel.Get<ScrollItemWidget>("TEAM_TEMPLATE");
playersPanel.RemoveChildren();
playersPanel.Layout = new GridLayout(playersPanel);
var players = world.Players.Where(p => !p.NonCombatant);
widget.Height = (200 + (Math.Min(8, players.Count()) * 25)).ToString();
Initialize(widget, widget.Get("BACKGROUND"), widget.Get("PLAYERS_PANEL"));
var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key);
foreach (var t in teams)
{
var team = t;
var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { });
tt.IgnoreMouseOver = true;
tt.Get<LabelWidget>("TEAM").GetText = () => team.Key == 0 ? "No team" : "Team " + team.Key;
playersPanel.AddChild(tt);
foreach (var p in team)
{
var player = p;
var template = ScrollItemWidget.Setup(basicPlayerTemplate, () => false, () =>
{
var playerBase = world.Actors.FirstOrDefault(a => !a.IsDead() && a.HasTrait<BaseBuilding>() && a.Owner == player);
if (playerBase != null)
{
Game.MoveViewport(playerBase.Location.ToFloat2());
}
});
var flag = template.Get<ImageWidget>("FACTION_FLAG");
flag.GetImageName = () => player.Country.Race;
flag.GetImageCollection = () => "flags";
var playerName = template.Get<LabelWidget>("PLAYER");
playerName.GetText = () => player.PlayerName + (player.WinState == WinState.Undefined ? "" : " (" + player.WinState + ")");
playerName.GetColor = () => player.ColorRamp.GetColor(0);
var res = player.PlayerActor.Trait<PlayerResources>();
template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre);
template.Get<LabelWidget>("INCOME").GetText = () => "$" + res.IncomePerMin;
var change = template.Get<LabelWidget>("INCOME_CHANGE");
change.GetText = () => Math.Round(res.IncomeChange * 100, 1, MidpointRounding.AwayFromZero) + "%";
change.GetColor = () =>
{
if (res.IncomeChange < 0) return Color.Red;
if (res.IncomeChange > 0) return Color.LimeGreen;
else return Color.White;
};
var powerRes = player.PlayerActor.Trait<PowerManager>();
var power = template.Get<LabelWidget>("POWER");
power.GetText = () => powerRes.PowerDrained + "/" + powerRes.PowerProvided;
power.GetColor = () => GetPowerColor(powerRes.PowerState);
template.Get<LabelWidget>("KILLS").GetText = () => player.Kills.ToString();
template.Get<LabelWidget>("DEATHS").GetText = () => player.Deaths.ToString();
var production = template.Get<ObserverBuildIconsWidget>("PRODUCTION_ICONS");
production.GetPlayer = () => player;
playersPanel.AddChild(template);
}
}
}
static void Initialize(params Widget[] widgets)
{
var args = new WidgetArgs();
foreach (var widget in widgets)
{
widget.Initialize(args);
}
}
static Color GetPowerColor(PowerState state)
{
if (state == PowerState.Critical) return Color.Red;
if (state == PowerState.Low) return Color.Orange;
return Color.LimeGreen;
}
}
}