Files
OpenRA/OpenRA.Mods.Common/Effects/CrateEffect.cs
2018-01-17 00:47:34 +01:00

49 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Effects;
using OpenRA.Graphics;
namespace OpenRA.Mods.Common.Effects
{
public class CrateEffect : IEffect, ISpatiallyPartitionable
{
readonly string palette;
readonly Actor a;
readonly Animation anim;
public CrateEffect(Actor a, string seq, string palette)
{
this.a = a;
this.palette = palette;
anim = new Animation(a.World, "crate-effects");
anim.PlayThen(seq, () => a.World.AddFrameEndTask(w => { w.Remove(this); w.ScreenMap.Remove(this); }));
a.World.ScreenMap.Add(this, a.CenterPosition, anim.Image);
}
public void Tick(World world)
{
anim.Tick();
world.ScreenMap.Update(this, a.CenterPosition, anim.Image);
}
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
if (!a.IsInWorld || a.World.FogObscures(a.CenterPosition))
return SpriteRenderable.None;
return anim.Render(a.CenterPosition, wr.Palette(palette));
}
}
}