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bb88fddb0f8dd3f7930cda3ee247e44fda4192d8
OpenRA/mods/ra/rules
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Matthias Mailänder 24a3fd3196 show a user friendly description of the starting unit template
closes #6209
2014-08-09 13:34:03 +02:00
..
ai.yaml
Reorganise AI base building logic.
2014-07-09 17:50:14 +12:00
aircraft.yaml
Remove obsolete key definitions.
2014-08-03 19:28:09 +12:00
civilian.yaml
Move Power out of Building and into its own trait
2014-08-03 18:53:51 +12:00
decoration.yaml
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00
defaults.yaml
Reimplement unit levels using IUpgradable.
2014-08-07 20:44:28 +12:00
husks.yaml
Updated mods to work with changes.
2014-03-05 17:30:34 -05:00
infantry.yaml
Remove obsolete key definitions.
2014-08-03 19:28:09 +12:00
misc.yaml
Update mods (only d2k and RA affected) crate actions to take tech levels and prerequisites into account.
2014-08-08 17:00:04 +02:00
player.yaml
Add mission objectives to Lua interface
2014-08-08 13:35:43 +02:00
ships.yaml
Remove obsolete key definitions.
2014-08-03 19:28:09 +12:00
structures.yaml
Remove obsolete key definitions.
2014-08-03 19:28:09 +12:00
vehicles.yaml
Let ra apc and minelayers crush infantry too
2014-08-09 13:37:46 +12:00
world.yaml
show a user friendly description of the starting unit template
2014-08-09 13:34:03 +02:00
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