Files
OpenRA/OpenRA.Mods.Common/Traits/Buildings/BridgePlaceholder.cs
2021-03-07 13:00:52 +00:00

85 lines
2.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Placeholder actor used for dead segments and bridge end ramps.")]
class BridgePlaceholderInfo : TraitInfo
{
public readonly string Type = "GroundLevelBridge";
public readonly DamageState DamageState = DamageState.Undamaged;
[ActorReference]
[Desc("Actor type to replace with on repair.")]
public readonly string ReplaceWithActor = null;
public readonly CVec[] NeighbourOffsets = { };
public override object Create(ActorInitializer init) { return new BridgePlaceholder(init.Self, this); }
}
class BridgePlaceholder : IBridgeSegment, INotifyAddedToWorld, INotifyRemovedFromWorld
{
public readonly BridgePlaceholderInfo Info;
readonly Actor self;
readonly BridgeLayer bridgeLayer;
public BridgePlaceholder(Actor self, BridgePlaceholderInfo info)
{
Info = info;
this.self = self;
bridgeLayer = self.World.WorldActor.Trait<BridgeLayer>();
}
void INotifyAddedToWorld.AddedToWorld(Actor self)
{
bridgeLayer.Add(self);
}
void INotifyRemovedFromWorld.RemovedFromWorld(Actor self)
{
bridgeLayer.Remove(self);
}
void IBridgeSegment.Repair(Actor repairer)
{
if (Info.ReplaceWithActor == null)
return;
self.World.AddFrameEndTask(w =>
{
self.Dispose();
w.CreateActor(Info.ReplaceWithActor, new TypeDictionary
{
new LocationInit(self.Location),
new OwnerInit(self.Owner),
});
});
}
void IBridgeSegment.Demolish(Actor saboteur, BitSet<DamageType> damageTypes)
{
// Do nothing
}
string IBridgeSegment.Type => Info.Type;
DamageState IBridgeSegment.DamageState => Info.DamageState;
bool IBridgeSegment.Valid => self.IsInWorld;
CVec[] IBridgeSegment.NeighbourOffsets => Info.NeighbourOffsets;
CPos IBridgeSegment.Location => self.Location;
}
}