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bc1a901f547b925fe672ea3f118421dae9b42300
OpenRA/OpenRA.Mods.Common/MapGenerator
History
RoosterDragon 24c19f64c9 Fix IDE0350
2025-11-16 20:29:21 +02:00
..
ActorPlan.cs
Refactor ExperimentalMapGenerator into reusable methods
2025-07-14 20:09:10 +03:00
CellLayerUtils.cs
Fix Path Tiler UI positioning for RectangularIsometric
2025-11-10 17:29:11 +02:00
Direction.cs
Fix Path Tiler UI positioning for RectangularIsometric
2025-11-10 17:29:11 +02:00
MapGeneratorSettings.cs
Allow MapGeneratorSettings to be initialized from MapGenerationArgs.
2025-05-15 23:08:13 +03:00
Matrix.cs
Generate more elaborate roads
2025-01-18 13:32:56 +02:00
MatrixUtils.cs
Fix rare PointsChirality infinite loop
2025-11-10 15:40:44 +02:00
MultiBrush.cs
Reduce MersenneTwister memory allocation
2025-09-11 06:39:55 +01:00
NoiseUtils.cs
Refactor ExperimentalMapGenerator into reusable methods
2025-07-14 20:09:10 +03:00
Symmetry.cs
Refine map generator spawn placement rules
2025-01-31 13:58:20 +02:00
Terraformer.cs
Fix IDE0350
2025-11-16 20:29:21 +02:00
TilingPath.cs
Relax TilingPath constraints on segments that don't make immediate progress
2025-11-10 15:46:52 +02:00
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