Files
OpenRA/OpenRA.Game/Graphics/SpriteSource.cs
2014-10-07 09:55:50 +13:00

38 lines
947 B
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Drawing;
using System.IO;
using OpenRA.FileFormats;
namespace OpenRA.Graphics
{
// TODO: Most of this should be moved into the format parsers themselves.
public enum SpriteType { Unknown }
public static class SpriteSource
{
public static SpriteType DetectSpriteType(Stream s)
{
return SpriteType.Unknown;
}
public static ISpriteSource LoadSpriteSource(Stream s, string filename)
{
var type = DetectSpriteType(s);
switch (type)
{
case SpriteType.Unknown:
default:
throw new InvalidDataException(filename + " is not a valid sprite file");
}
}
}
}