148 lines
3.9 KiB
C#
148 lines
3.9 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Widgets.Delegates
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{
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public class DiplomacyDelegate : IWidgetDelegate
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{
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static List<Widget> controls = new List<Widget>();
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int validPlayers = 0;
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readonly World world;
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[ObjectCreator.UseCtor]
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public DiplomacyDelegate( [ObjectCreator.Param] World world )
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{
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this.world = world;
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var root = Widget.RootWidget.GetWidget("INGAME_ROOT");
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var diplomacyBG = root.GetWidget("DIPLOMACY_BG");
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var diplomacy = root.GetWidget("INGAME_DIPLOMACY_BUTTON");
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diplomacy.OnMouseUp = mi =>
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{
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diplomacyBG.Visible = !diplomacyBG.Visible;
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if (diplomacyBG.IsVisible())
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LayoutDialog(diplomacyBG);
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return true;
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};
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Game.AfterGameStart += _ => validPlayers = world.players.Values.Where(a => a != world.LocalPlayer && !a.NonCombatant).Count();
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diplomacy.IsVisible = () => (validPlayers > 0);
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}
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void LayoutDialog(Widget bg)
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{
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bg.Children.RemoveAll(w => controls.Contains(w));
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controls.Clear();
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var y = 50;
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var margin = 20;
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var labelWidth = (bg.Bounds.Width - 3 * margin) / 3;
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var ts = new LabelWidget
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{
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Bold = true,
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Bounds = new Rectangle(margin + labelWidth + 10, y, labelWidth, 25),
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Text = "Their Stance",
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Align = LabelWidget.TextAlign.Left,
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};
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bg.AddChild(ts);
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controls.Add(ts);
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var ms = new LabelWidget
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{
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Bold = true,
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Bounds = new Rectangle(margin + 2 * labelWidth + 20, y, labelWidth, 25),
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Text = "My Stance",
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Align = LabelWidget.TextAlign.Left,
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};
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bg.AddChild(ms);
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controls.Add(ms);
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y += 35;
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foreach (var p in world.players.Values.Where(a => a != world.LocalPlayer && !a.NonCombatant))
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{
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var pp = p;
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var label = new LabelWidget
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{
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Bounds = new Rectangle(margin, y, labelWidth, 25),
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Id = "DIPLOMACY_PLAYER_LABEL_{0}".F(p.Index),
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Text = p.PlayerName,
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Align = LabelWidget.TextAlign.Left,
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Bold = true,
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};
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bg.AddChild(label);
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controls.Add(label);
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var theirStance = new LabelWidget
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{
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Bounds = new Rectangle( margin + labelWidth + 10, y, labelWidth, 25),
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Id = "DIPLOMACY_PLAYER_LABEL_THEIR_{0}".F(p.Index),
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Text = p.PlayerName,
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Align = LabelWidget.TextAlign.Left,
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Bold = false,
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GetText = () => pp.Stances[ world.LocalPlayer ].ToString(),
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};
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bg.AddChild(theirStance);
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controls.Add(theirStance);
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var myStance = new ButtonWidget
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{
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Bounds = new Rectangle( margin + 2 * labelWidth + 20, y, labelWidth, 25),
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Id = "DIPLOMACY_PLAYER_LABEL_MY_{0}".F(p.Index),
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Text = world.LocalPlayer.Stances[ pp ].ToString(),
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};
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myStance.OnMouseUp = mi => { CycleStance(pp, myStance); return true; };
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bg.AddChild(myStance);
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controls.Add(myStance);
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y += 35;
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}
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}
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Stance GetNextStance(Stance s)
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{
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switch (s)
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{
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case Stance.Ally: return Stance.Enemy;
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case Stance.Enemy: return Stance.Neutral;
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case Stance.Neutral: return Stance.Ally;
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default:
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throw new ArgumentException();
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}
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}
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void CycleStance(Player p, ButtonWidget bw)
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{
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if (Game.LobbyInfo.GlobalSettings.LockTeams)
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return; // team changes are banned
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var nextStance = GetNextStance((Stance)Enum.Parse(typeof(Stance), bw.Text));
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Game.IssueOrder(new Order("SetStance", world.LocalPlayer.PlayerActor,
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new int2(p.Index, (int)nextStance)));
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bw.Text = nextStance.ToString();
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}
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}
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}
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