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bf14a4ce80a1421f537bbadf466a6339a2d83c78
OpenRA/OpenRA.Game/Network
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abcdefg30 77e85e7c58 Change DisabledSpawnPoints from List to HashSet
2020-11-15 09:38:02 +01:00
..
Connection.cs
…
FrameData.cs
Prefer Min/MaxBy overloads to OrderBy().First() patterns
2020-10-17 23:48:48 +02:00
GameSave.cs
Drop and log sync orders with mismatching length
2020-10-14 19:53:49 +02:00
GameServer.cs
Right click lobby spawns to disable or remove players.
2020-11-07 19:33:28 +01:00
GeoIP.cs
…
Handshake.cs
…
Order.cs
Use in parameter for Target
2020-11-06 22:02:24 +01:00
OrderIO.cs
Add a Order.SyncHashOrderLength const
2020-10-14 19:53:49 +02:00
OrderManager.cs
Drop and log sync orders with mismatching length
2020-10-14 19:53:49 +02:00
ReplayConnection.cs
Ignore the length requirement of sync orders we want to drop
2020-10-14 19:53:49 +02:00
ReplayRecorder.cs
Ignore the length requirement of sync orders we want to drop
2020-10-14 19:53:49 +02:00
Session.cs
Change DisabledSpawnPoints from List to HashSet
2020-11-15 09:38:02 +01:00
SyncReport.cs
…
UnitOrders.cs
Cache IResolveOrder traits on Actor
2020-10-10 13:59:40 +01:00
UPnP.cs
…
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