53 lines
1.3 KiB
C#
53 lines
1.3 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using OpenRA.Traits;
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namespace OpenRA.Graphics
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{
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sealed class TerrainRenderer : IDisposable
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{
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readonly TerrainSpriteLayer terrain;
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readonly Theater theater;
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readonly CellLayer<TerrainTile> mapTiles;
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public TerrainRenderer(World world, WorldRenderer wr)
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{
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theater = wr.Theater;
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mapTiles = world.Map.MapTiles.Value;
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terrain = new TerrainSpriteLayer(world, wr, theater.Sheet, BlendMode.Alpha, wr.Palette("terrain"));
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foreach (var cell in world.Map.AllCells)
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UpdateCell(cell);
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world.Map.MapTiles.Value.CellEntryChanged += UpdateCell;
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world.Map.MapHeight.Value.CellEntryChanged += UpdateCell;
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}
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public void UpdateCell(CPos cell)
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{
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terrain.Update(cell, theater.TileSprite(mapTiles[cell]));
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}
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public void Draw(WorldRenderer wr, Viewport viewport)
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{
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terrain.Draw(viewport);
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foreach (var r in wr.World.WorldActor.TraitsImplementing<IRenderOverlay>())
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r.Render(wr);
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}
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public void Dispose()
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{
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terrain.Dispose();
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}
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}
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}
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